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Post by Ron Jeremy on Sept 16, 2009 12:17:05 GMT -5
"Finally" says hunter as he takes aim for the one on left.. "Got left.... anyone got right, or do i got both...." he says after a moment, flicking his thumb over the safety switch, and turning it to fire.
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Post by wombat on Sept 18, 2009 20:03:12 GMT -5
Crosshairs hovered over the chest of the ghoul in Bishop's smartlink-assisted vision as he took aim at the creature on the right.
"Got right." he said in response to Hunter's message.
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Post by gremlin on Sept 19, 2009 12:31:13 GMT -5
Henri had seen Bishop shoot before and is reasonably certain that his targeted ghoul doesn't have long left. Hunter however, is an unknown quantity to him so he decides a little back up won't hurt and shifts his aim to the left. "Got left.
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Post by scawire3point0 on Sept 19, 2009 15:42:04 GMT -5
Well I could cover both the right and left but the spell will create a cloud of dust this will impair our vision of the 2 ghouls so I think I'll just stick with the stun bolt for now. Mist thinks this to himself as he does his best to fly at the top of the tunnel to get the best view he can. SV I'll aid the right side. Mist waits for the first shot to be fired then will proceed to let out bolt after bolt until the freaky flesh eating Ghoul drops to the ground.
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cxone
Squatter
Fade
I have made 45 posts
Location:
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Post by cxone on Sept 19, 2009 22:36:36 GMT -5
(( OOC Assuming Fade has a transceiver. ))
I'll cover the rear. Just in case someone or some thing comes up behind us. Just remember though I don't have a silencer. Fade keeps an eye behind the group as well as what scents are coming close to the group. But he can't stop looking to see what happens with the ghouls.
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Post by Crimson D on Sept 19, 2009 23:23:11 GMT -5
Shade, standing in the middle of the group waits for it all to unfold. His spirits were at the ready, in case he decided to start issuing orders.
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Post by wombat on Sept 20, 2009 12:37:09 GMT -5
"On my mark." Bishop mumbled subvocally into his commlink as he took aim at the ghoul to the right. "Three, two, one, mark." His Predator reported twice, the sound muffled by the long silencer attached to the barrel, as Bishop squeezed off two successive shots. Shot 1 - Base damage 9M Pistols (6) + Combat Pool (4) -2TN smartlink, -1TN taking aim. [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
1 Karma pool to reroll any failures (I rolled all 10 again as I'm not sure what TN I needed to hit, I'll assume wolf'll just take results in order of the rerolls for the amount of dice failed) [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Shot 2 - Base damage 9M Pistols (6) + Combat Pool (2) -2TN smartlink +1 recoil [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] Ro6 [dice=6][rand=55705655282551032234766904827102467148879224098565115467425197213]
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Post by scawire3point0 on Sept 20, 2009 19:04:15 GMT -5
Mist stays flying above the group sending small blasts of air down upon them as he beats his wings. With the count down going Mist readies himself for the casting of his spells.
Initiative :6+2D6 6+[dice=6][dice=6] (16) 2 passes
First pass F6 Stun bolt (S) TN:Will ( because of vision) Sorcery 7 [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Drain 2S stun Will 8+ Spell pool 3 (I don't want to black out from this) [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6][dice=6]
RO6 (sorcery) [dice=6]
Second Pass (I hope I'm not rushing too much same Ghoul unless he drops before the second pass) Sorcery 7 on StunBolt F6 (S damge) [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Drain 2S Stun 8+3 (again) [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6][dice=6][rand=88492331721549646300485543522515455185848730055856047958225762756]
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Post by Blackout on Sept 21, 2009 11:32:46 GMT -5
Init: 6+2d6 for me too 6+[dice=6]+[dice=6] Two passes, just Blackout's flechette pistol whispered along with the others, firing rapidly as he made use of his boost reflexes. He tapped off two shots quickly at the one on the right, then another two at the one on the left, just in case. Pistol is 9S(f), Firearms 4 First pass on 11, aiming at right ghoul First shot TN 4 -2(smartlink) [dice=6][dice=6][dice=6][dice=6], 4 successes Second shot, TN 4 -2(smartlink) +1(recoil) [dice=6][dice=6][dice=6][dice=6], 3 successes Second pass on 1, aiming at left ghoul First shot, TN 4 -2(smartlink) [dice=6][dice=6][dice=6][dice=6], 4 successes Second shot, TN 4 -2(smartlink) +1(recoil) [dice=6][dice=6][dice=6][dice=6] RO6: [dice=6], 4 successes Damn, RO6 on the first pass, second shot [dice=6], still 3 I forgot combat pool save it for defence[rand=50482608895831196751309829156679902292401215199613844016713793683]
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Post by gremlin on Sept 21, 2009 19:14:47 GMT -5
On Bishop's mark Henri activiate his laser sight, makes a last second adjustment to his aim and squeezes the trigger of his pistol twice. Unsurprisingly, the noise of the working parts was louder than the twin reports from the weapon.
Shot 1: Base 9M
Pistols 4 [dice=6][dice=6][dice=6][dice=6] + 1 combat pool [dice=6]
Shot 2: Base 9M
Pistols 4 [dice=6][dice=6][dice=6][dice=6] + 2 combat pool [dice=6][dice=6] RoS: [dice=6] RoS: [dice=6][rand=2158328481994637480208923747026675609440885465485481382821741054]
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Post by wolflet59 on Sept 22, 2009 6:43:03 GMT -5
Quickly disposing of the two ghouls using the dull rapid ‘phut-phut-phut’ from your silenced weaponry – you start to feel that these are almost pathetic creatures – so far they have been simple to dispose of- not a challenge at all..
Retracing your steps back towards the group of four .. Meg picks up a few more blips which she recons has to be only a little further on from the group of four. The detect spell works but at long range there is a real need for fine tuning. She mumbles that if she hade line of sight she would be able to pick the targets out with ease but there is a blurring of results at this longer range especially with no way of verifying until you are nearly there..
With a long corner to turn Blackout picks up movement – verifies with Meg and you realise the group of four must be around the bend… You turn down the lights to minimum and switch to starlight and IR – edging around the bend Hunter spots the bars first
Without compromising your position you are able to pick out a set of old looking metal bars floor to ceiling – with further careful peering you note the ghouls roaming behind them.. some kinda corp defence maybe? – who knows – the ghouls seem agitated they are moving around just behind the bars. with your IR you can count four. one of them is slighter than the other three - a female?
You have not yet stepped out into the open to get a thorough view of what you suspect is a complete barred barrier – there may well be a grille or access door but you cant see it yet.
Moving out into plain sight would no doubt get the ghouls moving unless you think you could drop all four at once… but as you are aware that there are more quite close you could soon have a whole pack on your hands.. which could be fine if there are no big gaps in the bars. Fish in a barrel..
How are you going to go about investigating what is around the bend.. you have time so anyone who has an idea can run with it - and if there is an idea that people want to veto then you can do that too - there is a sub-v exchange of ideas and a short period where various implements and devices are used..
Current situation is you are in near dark with a very weak background light which is just enough to allow you to pick out the reflection on the bars. The ghouls have not reacted to it perhaps because it is so weak. You are nearly silent no cuts or gashes to smell of and plenty of ammo. You have a variety of visuals IR starlight and maybe astral. You can see the
No doubt there will be a few mirrors or even a camera on a stick in order to get a good view. You can hi-res or concentrate real hard on any image – how good are your cams or how perceptive are you?
Can someone (the next person to post maybe..) make a general perception int x 6 looking for a couple of juicy scores to gather in any details you may have missed in the poor light/conditions.. unless you are doing something which will greatly improve either your viewpoint or the lighting
(OOC Apologies over the delay RL getting tough!)
You now have demonstrated a thorough understanding of how to organise yourselves when you are taking out targets - unless you are very unlucky or suprised then you ought to remove a 'standard' target with ease. You have also covered the rear and have people in reserve just in case..
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Post by Ron Jeremy on Sept 23, 2009 8:54:20 GMT -5
(and thats what i get for having class,and a roomate who wont let me sleep, sorry i been away guys..)
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Post by wombat on Sept 23, 2009 11:28:40 GMT -5
"We should backtrack to the other two and find a way around the bars." Bishop said subvocally "If we don't take them out and they make a run for it, we'll have a nest full of ghouls that know we're here and ambushes will become a likelihood. If we circle around they'll be trapped between us and the bars."
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Post by scawire3point0 on Sept 23, 2009 13:41:15 GMT -5
Mist thinks to himself. Well lets see we can't get a good look, and I want to see what these things are doing. HUMM... I got it. Mist with glee in his voice Sub vocals the group. I have a spell in my arsenal that will let me turn into a small cat. I could do that take a look scurry back and give you all the 411 on the situation.
I will have to drop my improved body spell lock to pull it off but it should work. I should keep my distance they may want to eat me. At least I can still cast spells well I've changed forms. Where to get redressed when I turn back into myself Mist starts looking around to see where he can hide out from the group to redress. All else fails I use my concealment ability and hope for the best.
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Post by Crimson D on Sept 23, 2009 16:35:27 GMT -5
((Can I use masking to make my aura look like a ghouls?))
Dice rolls requested
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][rand=90223852252803437913555478298138230453842364969355789102097789274]
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