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Post by wolflet59 on Apr 27, 2006 18:35:40 GMT -5
It is the time involved that makes magic so hard - concentrating for months at a time on a small project - it was a big imposition of time.. But Freddy knew that Meg wanted the Doctorate, and to get that the journeyman test could come into account - create an item of recognised magical power, displaying the artificers craft in locking magical energies into a fine piece.
A spell-lock was favoured by many, not just having one, but constructing and binding one - a real work of the Art. Meg had set her sights on the Magical Oil - Oylicalcurium - Atlantis metal - liquid Magic. Some day soon she said... She lectured in theory of magics once in a while, small groups, workshops at annual conferences, but it needed the proof, the real thing to dangle in front of them and be able to say 'Yes I am bloody good' to gain the recognition.
That was another thing, did she want the recognition, to be able to be pointed out, to have her name bandied about as a professional Practitioner... another thing to worry about.. but it was a means to one of their needs - become independant, and by God they would be queuing up to buy the stuff that she could make, and trying to put pressure on Meg for her to make the baubles for them alone, more trouble...
Why wasnt life simple? Something about being able to make those choices.. Freddy sat back and practiced another card trick eight eight eight seven eight, he could go back to fleecing gangsters....
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Post by wolflet59 on Apr 28, 2006 17:48:57 GMT -5
He gave his contact a fone..
Your call is being diverted, please hold the line... Your call is being diverted, please hold the line... Your... Your call cannot be connected, please hang up and try again....Your call cannot
Bugger, twentyfive thousand creds on the line...time to do something about it
Freddy climbs down into the garage- or what was an underground garage. They had rented the place for years now, and had done some refurbishment down there. Garage doors and walls armoured on the inside, sealed as well to stop tiny things crawling through - Freddy knew all about that! Inside decorated with the trappings of Snake -
Radio parts, vid screens, news cast images, two big plasma screens, flicking from channel to channeltrid flicks of historical incidents news squirts, pirate broadcasts from roll-up monitors pinned to the wall, links into the city cctv .. Sit in the comfortable chairs and watch your heartbeat blood pressur sugar count on another screen... Snake, information gatherer, a need to know...
Freddy relaxed amidst the quiet deluge of information from all about the city, like relaxing in a hot bath letting the steam swirl and run down the walls.. a quietly chattering coccoon to allow ideas and thought and spirit to blosssom
Freddy took flight into the astral, a destination in mind two hundred miles, about ten minutes there, ten back Yes- everything is there - but theres some big turmoil, things not right...
He manifests his astral self and speaks to them..
Whats going on? I feel fear, anger, death...
Jeeze! when did you arrive? Cant you help.. Oh..I see its not you really is it ..
This is where the useful astral stops - you can get out to a known point and have a good nosey around, but to break a new trail into unknown territory - thats where you need guys on the ground, real people.
Big reason is that in astral you can travel really quick - but its like pressing your nose against the train window- it all flashes by, you have to go slow to be able to really see stuff, from the astral it is quite easy to just zip on past that important clue.
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meg
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Post by meg on May 1, 2006 7:52:08 GMT -5
I cant really help I'm sorry - Ive had a look at what youve got here - my advice is to keep it on ice, or cryo it if possible - you need someone in the know on the spot soon.. ask for some specific help - give them as much detail as possible who when where.. that way theyre not coming in cold. Watch yourself...
He has to leave, he could search for hours and get nowhere. You can follow verbal directions but not any written information, it all comes across as emotion -- urgent, important, haste - just impressions of what the writer meant to say, but nothing of what he does say..
fnup fnup the cards turn, jacks and queens line up, waiting for Meg.
He turns his mind to security he could install to occupy his mind - glass, handmade, Seattle - eight small units in the area, all small business outlets - Gottal has given him some information - set up the deal, Freddy was not going to try to cut him out - course it depended when they could start - two three weeks at the earliest.
most places woulsd have simple security - fat maglock on the doors - these sort of places wouldnt carry much more than the materials, sand - and a van load of finished goods woth a few thou, if you were lucky.
Windows would be plas thickened to survive industrial wear and tear, thin plas upper walls and roof to keep out the elements, and a breeze- block lower wall to screw in shelving. easy to break through. Physical security , low. But most had a steel tall fence surround stopped ram raids and deterred all opportunist thieving.
Up the external security would bring attention, so it had to be easy to install - electronic security. Surveillance and protection outside and also inside, on seperate sysyems. Which meant anti-personnel devices like guards or on-site security. After three months it should be able to back it all up again.
What systems would be best....?
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meg
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Post by meg on May 2, 2006 17:12:00 GMT -5
meg had reconed on around two or three thou going into semi-portable security - the stuff you can bolt on and run from inside. But Freddy argued from the security side - depends on what youre protecting, and how much you would be willing to pay to cover its loss.
Creating a half a milion's worth of liquid magic - would that be a prize? yeah.. course it would - so two grand spent on a few top-notch locks was a waste when the raiders blew a hole in the wall. So it had to be reasonable, and practical, and semi-portable, or at least take a few days to uncouple.
Drones were always a challenge - but you'd have to hire a rigger for three month. Freddy hated drones, so drones were an option...
Magical gear would suggest a magical dealer, so would need magical support. Spirits or elementals were tough - but as they got bigger they got awkward to control. A shaman or a wiz- astral snoopers to pinpoint the occupants.
Hire a copter and rappell onto the roof - loud and expensive.
Just so many ways to penetrate light security.
A hardpoint pumping out gel rounds was an option - note for self to check out the cost of an auto-turrett. Freddy had the idea of starting up a security installation firm, years ago but everything needed yen
what could they expect.. ten professionals at ten grand a go for the job, in out grab the stash. A wiz to verify what they grab, couple of sammies as strongarm, security infiltrators, driver/rigger and a few others to fly, cut, blow, impersonate. A hundred thou to get you half a mill. Guys kitted out to the eyeballs, sounds about right.
A strike team. Anything more and it cuts deep into profit, much less and you got yourself a go-gang. Corp pros were out - too small, so it would have to be runners, hired by someone with magical connections at a guess
So how to stop them?
easiest way is to present them with information and make it too difficult or too expensive to try to crack, which meant lots of yen.. and told every street hood that something expensive was being protected, bringing more trouble.
So it has to be subtle, and automated or in-place passive. Electrified netting over the roof.. easy to spot because of the dead gulls. Easier to fill the yard with rippywire and attract attention..but you could use a crete-laying snorkel truck to get directly onto the building. Anyway you had to allow access to all sorts of city officials, so ringing the place with mines and monowire was out.
Then what to do with the miscreants? give them a good kicking and send them on their way? killem and drop the pieces in the Sound? get them to betray their Johnson - who they wouldnt even know... Meg preferred the idea of vidding the whole bungled break-in and showing it on pirate stations to shame them. Freddy liked that idea.
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meg
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Post by meg on May 6, 2006 15:42:39 GMT -5
Freddy , Freddy she would say - why the hell would anyone want to attack the place? It doesnt hold anything valuable until the flux is complete, then we get some protection in and it is all plain sailing...
She just couldnt imagine anyone wrecking a process because it dragged you down - no reason for it she would say, well if it stops us getting half a mill, is that good enough?
So that got me thinking again - yes we could create the Oil, and once we have it, set up a meet to sell the stuff - some magical practitioners are as ruthless as the corps they work for and so any negotiations would be dangerous... So, why not invite potential buyers in for the process - a vested interest in getting the process finished and geting away with their property - a more open form of selling.. They would still try to weasle out of the deal, or reduce the price, but the idea of safety in numbers could go a long way....
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Post by wolflet59 on May 12, 2006 18:20:21 GMT -5
What is this? I hear about a job and before you know it, I’m on file and being passed like a parcel from one place to another. What the frag does Dom need a dossier for? Word of mouth aint what it used to be, you’ve now got to have a resumee. May as well be working for the man… It means that Dom is recruiting wide, lots of people knowing who you are and who youre working for - doesn’t make sense – why apply to an outside agency to recruit - when you can pull in people you know. All it does is bring in a lot more choice, but loses the personal, hidden in the shadows touch. Fair enough if Dom is moving up into KD&A, he cant vet people, but Quick or JJ can, and others in the Beaver’s network of known and trusted runners. There is no reason to go through an agency – in fact it is downright dangerous. Who’s flamin clever idea was it to outsource teams of runners – find that out and there should be a lead to Ace tomato, a reason for Smythe and his smoke and mirrors. You don’t just suddenly change your whole strategy of personal trusted links for a wide open independent agency that you cant keep tabs on and is not under your control Unless it is - to a certain extent Freddy’s mutterings wove their way in and out of the pitfalls and blind alleyways that he threw up, to emerge with a satisfied smile. The situation unravelled for him. Ace had to be a front for KD&A, or someone they knew,so they recruited and set their recruits nasty tasks to see how far they would go. Play the Game.
Corps had to have a lot of info about other corps - all part of the game. Everyone knowing a lot about what the other guy has got, an arms race. Mercs and runners pulled in as dispensible units It reinforced his earlier thoughts that long term operations would need Dom alive to get under the skin of KD&A. Now he was quite happy that it was some kind of test set by Dom, rather than an external attempt to snare two-faced traitors. It also meant that someone high up was vetting the recruits.
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meg
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Post by meg on May 13, 2006 18:51:05 GMT -5
The industrial unit is located near the Sound, a few blocks in from the waterfront. One of fifteen in an industrial estate. One of the nearby units has recently been renovated after a helicrash destroyed the site. Each unit has its own perimeter fence. 7 ft metal railings welded at bottom and top, spiked. These are ramraid proofed set into a 10 inch crete curb. The railings provide no purchase for climbing, and as a further deterant, a roll of rippywire tops the fence. One gate entrance provides access for large commercial wagons – straight into a set of high & wide rollerdoors. There is a fire escape door at the rear wall , next to the roof inspection ladder. The building is two-storey the lower storey being light creteblock wall with an upper plas sheet shell and roof. Every fourth panel is opaque. Inside along the south facing side are the internal offices and storerooms. Six storerooms along the side have 4 inch horizontal slit windows to allow light, but unopenable. There are brick airvent blocks set above floor level. These six store rooms are: Mains water, power transformer and sewerage inspection hatch outlets run underground from the ‘boilerroom’ This serves as the maintenance area, where heating lighting fuses and boards are installed, next to a toilet block. Three store rooms with rollerdoors come next, and finally in the far corner a windowed office. The office lies next to the wagon rollerdoors, it contains a front entrance door. Next to the rollerdoors is a second firedoor. At the far end a fire escape runs up to the office gantry then up to the roof rafters. Catwalks allow maintenance access. The six offices are all full windowed with floor to ceiling blinds with internal partitions separating each office. Crete flooring forms the roofing of the lower maintenance rooms, with flat-plas roofing and fake ceilings. The windows run up to the roof, so there is a two metre gap above the flat-plas office ceiling which lets the light into the main floor. These offices are not as deep as the rooms below, allowing a railed walkway to connect them all on the inside of the factory space. There is an overhead heavy bar-crane that runs on rails built into the sides of the building, straddling the open space below. The crane can be manouvered anywhere within the open floor space, it is locked off from being able to move above the office work areas All areas have power conduits running up from the boilerroom into the rafters then dropping down to terminals around the factory floor and offices. The flooring is crete, with a heavy grit layer to absorb the molten glass or industrial detrius. All conduits and piping will run up and over, to comply with H&S standards. On the shop floor are three industrial kilns and two glass ovens provide the bulk of the equipment in the rear half of the unit. Tubs of chemicals for colouring, metals and additives are stored on racks along the inside walls. The finishing area lies at the front containing polishing & grinding benches and electrical tools. Racking for finished articles along with packaging lies close to the office. The equipment is dwarfed by the shed covering it, But when you are working on the shop floor, you are dominated by the bulky limestone kilns – and the heat that is pumped out maintains a constant high temperature close to them. The two fire doors are open from the inside only by a bar push. The rollerdoors are activated by an internal panel set by the doors, again unopenable from outside. The front door is a heavy plas with a standard industrial maglock set into the frame. The windows are toughened – making the ground floor walls and windows a slightly higher than average 6 weedy barrier rating - you could probably kick your way in The higher cladding and roof are plas sheeting – light materials, sturdy enough to withstand the extremes of Seattle weather but easily broken into. - barrier of 4s
A bog standard stop-the-yobs industrial unit..
So how to stop - or slow down a strike team
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meg
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Post by meg on May 13, 2006 19:15:36 GMT -5
They'd thought about how to deter a team, and the best way was to provide as little information as possible, so lots of cover, netting, plants. Make it hard to spot any intrusion countermeasures. A series of tarpaulines around the outside, strung from the roof to the top of the spiked fence, stops people ggetting over the fence without cutting or ripping the tarps.
Underneath these - racking containing plants, a small maze - with cameras covering the aisles, and Freddy's nemesis , ultrasound detectors.
There will not be any large deliveries in or out, so the tarps and racking can surround the place.
Leaving the roof and internals.
Well the roof and the walls for that matter are thin - a heavy plas- covered wire netting to drape over roof and walls, rigged up to provide different defenses - cut the wire and you set off the section alarm - surveillance cuts in. Or you could rig it to be pressure sensitive - not wildly expensive.. the whole lot would need maintenance by a professional electrician at around 200 per dayfor three months ... around 15,000 - not bad comparing it to the profit to be made...
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Post by wolflet59 on May 30, 2006 17:09:03 GMT -5
As Freddy was a qualified spark, that was 15,000 saved - as long as he was available to maintain the place. The translucent tarps plants shelving and the rest would be inexpensive - surround the fencing as well and youve got a hothouse, warmed by the kilns they could grow a whole raft of squash.. and provide another reason for the site.
Drape the roof with a wired up netting - cut it and set off an alarm
So much for delaying stealth - how about brute force - once they were over the fence, the plas or the block walls wouldnt stop a big hammer - so they had to be delayed in reaching the walls - the racking would help, with sensors hidden amongst the shrubs - and a few hardpoints carrying tasars - or gel round uzis should take down most stormtroopers - at least giving anyone inside a chance to escape or prepare.
The entrance would need a comms link to the main gate to answer visitor's wants, but very little would be coming in or going out. some anti-vermin control, Bob's your uncle!
A few minor adjustments inside- locks and electronics and a safe room just in case
All they needed was a few deliveries, and a spare three months,
then half a million in cash. for three months work
They could afford to not announce anything beforehand - Meg creating the Oil and demonstrating the evidence for her doctorate in alchemy - it would stir up enough interest in the mystic circles to have people hammering on their doors begging for more!
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meg
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Post by meg on May 31, 2006 17:24:21 GMT -5
Meg announced that the whole scheme would be a valid experiment, though draining in terms of effort and isolation.
The site could be readied reasonably quickly, all the heavy stuff was there already. Internal cameras for recording her work in proress were again, cheap.
A few added extras for security - there could only be minor interruptions - so who would oversee the security? Freddy was bound to be running errands or whatever he had got himself into recently. They needed someone who could be a resident for three months - a Decker would be ideal, he could do his own thing - and monitor the site from the comfort of one of the offices. Deckers like to be hidden away... so who?
A couple of changes here and there and everything could easily be readied. They were waiting on two further outcomes, and whether they would both be free for a month or three!
It had occurred to her that she was doing most of the work - but it was to gain her PhD in Alchemy - Freddy might even pick up a few pointers by helping out...
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Post by wolflet59 on Jun 5, 2006 11:18:11 GMT -5
He foned around a few companies looking for the right prices - everything commercial had to be rock bottom price, as any successful venture was copied again and again - diddnt take long to compile a list of suppliers and check on deliveries.. The whole thing could be fully functioning after four days- a week with huccups as long as he gave a week or two's notice..
Things were falling into place - if only his supplier was as easy to sort out...
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meg
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Post by meg on Jun 21, 2006 8:26:15 GMT -5
Meg had time to think - recouperating from bullet wounds in the care of the Doc should get her up and about in a week fully fixed up in two - Th eDoc was very impressed i Freddy's healing hands and as Meg is much better - they began negociations on private one-off treatments - mostly involving gunshot wounds. Effectivley Meg was 'On-Call' - it gave her access to the shadier contacts that she knew she was severely lacking in, and boosted his street cred.
She knew she was not cut out for combat - but that was what was expected.. so how to go about magically enhancing herself.. Freddy Kicked on a Will and a Reaction spell to help, she could use a Charisma boost to be able to summon and controll BIG spirits - o rpump some iron...
It all cost yen.. of which she was very short, but not for long....
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Post by wolflet59 on Jul 20, 2006 7:13:29 GMT -5
Two weeks later she was up and fit again - a thorough Tai Chi workout showed no signs of muscle damage.. Thats the good thing about magical healing, it can drop that downtime from months to just a week or so - along with a competent doc.
Working with him for the last few evenings, Meg had applied a heafty healing to over a dozen fight wounds where each guy had expected to have to sell a leg in order to pay the long term treatment bills - two near enough raised from the dead to be able to walk out - painfully..
The Doc's practice began to pick up very nicely.. problem was Meg couldnt work at being a trauma nurse when she had long term plans of her own...
She had calculated.. around 4 million in Seatle, about 1% or 40,000 awakened they reconed in the population, probably half as wage-mages employed by the corps, never to leave. So 20,000 magically active persons in the sprawl, thats quite a lot... all hungry for magic, fetishes, powders gee-gaws and power focii - and of course weaponry. Of the magical fraternity, about 1 or 2% were alchemists of any useful standing, as most made their way as spellslingers.
200 alchemists - and if you are lucky 10% would be professional standing.. 20 in the city who could freelance, another 20 tied down into corp research. These were the guys who could make a Force 4 blade that could nearly double your attack capability for a measly couple of mill yen and a year to make the thing....
Meg knew most of them, and had connections in the other states through her lecture tours and university links. What about taking on apprentices... it was the only way to make the cheap herbals -
Meg could work with incredibly expensive gold, create the magical oil for blades and make the blades themselves with surety, the apprentice culd do the legwork, and learn ... and in the meantime create something useful.
That was the way Aztechnology did it - but they made slaves of their apprentices worked them to the bone for years. She needed to approach a few old freinds to determine if some brighter bookworm students wanted a working gap year...
Meg could teach talismongering and alchemy.. a class of six for a year, field trips, classes, summoning, creating a journeyman piece.. it would work well. She neededher PHd in alchemy to have the qualificatio first though and that meant creating the stuff herself..
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Post by wolflet59 on Jul 20, 2006 16:18:49 GMT -5
She needed the journeyman piece - proof that she could create a viable item - from scratch. Buying in alchemicals was fine but some of the work had to be yours alone. Demonstrating that you could refine and radicalise an element, then turn it into a piece.
Meg had already got a good idea of what she wanted, create a Power focus at a moderate force that she could bond with what little Karma she had.
Buy in some of the radical materials and refine one part herself, the refining would take a week or so. Then a solid month on the real business of creating the radical .. the alchemical calculation was to take a few units of refined material and pit your skill against it, using the amount of units as the target, and also the amount of successes you made multiplied the original units.
her skill against three units seemed to give the best results on a standard batch.
That would show that she could create the radical.. the second test was to be able to create the Power focus - a lot trickier
Meg reconed on the difficulty being not too high if she was to use virgin materials, and include three radicals - one she had created herself. Snake was a creature of the land - so it seemed to fit that stone would be appropiate earth air fire and water played a great part in alchemy.. stone for the earth, washed by the water - a stone from the beach, with a hole in for the air... but fire..? A hunt and off beachcombing with a spirit would help.. again a few days to discover enough appropiate material using her talismongering.
She could take the boat and the kids off for a beach adventure - Freddy was conducting some biz recently and was in up to his neck, and had asked the family to have a quiet vacation...
A Power focus on the street wouuld cost up to 400,000 and take 10 karma to bond...
As soon as she was fit - leaving the doc with her number in case he had another corpser on his hands... she and her in-laws and the two kids upped anchor and floated off for a trip around the sound.
Lots of little islands to visit - some inhabited - but it was easy to avoid them, and concentrate on the empty ones, leaving pop Fredericks to sail while she chilled out with the kids collecting stones.... and driftwood for an evening fire, a real luxury ! The fish in the sound were all mercury filled - some sort of natural selection process that prevented them from being eaten !
Ten days to collect a unit of stone- that is a few bucketfulls of choice stones with holes in, or if they were lucky, more... the problem of fire though.. heat em up in a bonfire?
they set off on a gloriously overcast day - avoided the slurry bargesand headed across the sound then North to the bleaker coastal areas.. small coves of rocky beaches covered in millions of pebbles..
Anchoring the boat, scrying the local area in astral for habitation took three minuites - getting the dinghy sorted out and moving took fifteen! On the beach Meg played with the kids for a while then asked them to help in the search - while they were still interested. Calling up a spirit 5 was routine - and only needed one order - but could be used for protection if needed.
Snake shaman on land 2d F5 spirit to help 5d talismongering 6d and support from alchemy vs 4s to reduce the time taken
Alchemy dice - each two counts as one success... [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
snake, spirit and skill [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
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Post by wolflet59 on Jul 20, 2006 17:45:37 GMT -5
alchemy 2 successes = 1 plus 8 successes for the rest .. Meg knows this is a very good area and is able to collect 10 kilos of neato stones in the day.. it only takes a couple of more days at the beach to gather three units - thirty k of stones - the ones that take her fancy are the pumice - light rocks full of airholes ejected from the ghost Dance volcanoes... fire and air water and stone.. and from the awakening.. Looks like things are going well !
To refine this lot she cleans and dusts and deworms the whole lot in 10days/6successes - around two days.
In a week she has had a holiday with the kids and collected three units of stone, and refined it , now there are 15 kilos of clean and pest free stones in the buckets they brought along. the ligt pumice pebbles have now doubled their street value .. inthis case from sweet FA to bugger all ! The big advantage with these is they are hand collected, virgin materials. ideal for a Power focus...
She thinks that an ordinary talismonger with a reasonable skill of 4 would take about four weeks to perform this.. something to think about for the apprentice field trip.
The pebbles can now be used to make fetishes and can be used in ritual sorcery. She could turn the stones into ritual materials and sell em off for 1500 yen... not worth the effort !
This brings a problem in view, how are these materials made? she could collect double the amount and refine them all in one batch and make 3000 a week, around 10,000 a month for hard graft. Herbs, roots, ore, all the same sort of value,and she was verry good. so how could ordinary talismongers make a living... they could only make around 2000 a month. they dont have to be awakened - thats why, a bit like tea pickers in Ceylon - highly skilled in one job..
The next stage was to make radicals of the raw materials. The reason for this was because making a Power focus was a high task skill (TN8) plus its force (2) and the material (3) - in this case natural, unshaped by man, virgin stones some with holes in. They could be chipped and chisled by hand into all sorts of shapes, as long as the maker chipped them. Something high tech would add a huge amount (TN10)
If she added x3 radicals this would drop by 4 , and because they were virgin stones, another -2 total task value to meet with her skill is 8+2+3 -4-2 = 7 she should be able to gain one success in order to create the item over the course of a month .. getting lucky could drop the time to two weeks.. or adding orichalcum at 100,000 a vial could drop the difficulty by one per vial - ensuring success for two doses dropping the TN by 2 down to easy to reach 5s.
the magical oil was so useful - it lowered the difficulty by one per dose, and also the amount of karma needed to attune it to yourself. Not good economics for low force things but for bigger force or higher tech constructs it was a must.
Expensive, but necessasary. Anything over force 2 would cost in the region of a million anyway, because of the time effort and materials used up. An alchemist could attempt to enchant an object any number of times until its fabric just gave way (all 1s) something like a monofil blade force 4 would be around TN 18 minus 4 for the radicals - it couldnt be handmade, so the base target would be 14s , needing at least 3 oils to drop it to the realms of improbable 11s and one attempt every month.. a years worth of bubbling over a hot cruicible and you just might do it. or bung in about 10 oils and complete it in a month, for a mere million extra.
Corps made blades that way, no expense spared, buy every last drop of magical oil they could get their mits on, to make superb spirit cutting blades for their top ops.. Aries were roumoured to have provided a few for the attack on the bugs in Chicago.. specialist ops carrying BFO blades..
However, sitting back in the weak sunshine, Meg let it all flow trough her mind...
next she needed a shop to distill the essences into pure form radicals.. they had a deal on a few month lease.. a month to radical, a month to create the focus - though the focus could be created outside of the shop..
she liked silver, and the earth metal copper - both should be easy enough to buy in radical form, four times as expensive as the raw material, as an alchemist had been sitting over it for a month. Still cheap, as to hire a freelance would cost 100,000 a month.
They would have to go through Gottal - and he worked for Aztech, -they would want a slice of any magical pie. They could work out the basics for themselves just like she had been thinking about it all in the sunshine -
if Meg was going into the magic making business, she would have to be sweet to a number of organisations - and 25% tax to the city.. But if Freddy was working for Krass then maybe some slack could be cut.
If needs be they could move out of state, going underground would be too difficult, so sweeteners it would have to be, and that meant taking on apprentices.
The mental things to do list scrolled out buy the necessarry radicals on the quiet construct her journeyman piece, a power focus buy lots of radicals - attract attention hire on gap year students and train them up go into business making magick - attract more unwanted attention everyone wanted a piece of the action and it was difficult to duck when you tended half-a-dozen red hot kilns.
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