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Post by jblack on Feb 11, 2006 21:06:25 GMT -5
At word of the bogey, Jorinda drops the remains of the soycaff.
(Free Action as I recall) Jorinda draws the Ares
{Primary)Finds a good position that provides cover and a chance to shoot
(Secondary) shooting once they're close enough. (Ammo ain't cheap)
(Tertiary) Keep shooting. She knows too well what Halloweeners do to Corps.
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Post by Porter on Feb 12, 2006 0:07:14 GMT -5
First Erick will cast his Enhanced Aim into Focus
Second he will draw his Browning Max Power
Third he will prepare to cast Chaotic World by focusing on the lighted area, waiting when any of the crafts come into rane and he has line of sight.
1) Enhanced Aim TN 6 (Sorcery 5 Spell Pool 6 ) = 1 Success = No bonuses [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] Drain M (Willpower 6) = 6 Successes = No Drain [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
[rand=74134090881189557659109794359631110943740844245741981513284255999]
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flext
Squatter
Jair Danen
shp(o~10;; b~0;; i~0;; u~0;; s~0;; a~0;; p~66,101;; )
I have made 39 posts
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Post by flext on Feb 12, 2006 1:50:27 GMT -5
Hearing about bogeys Jair subtly finds cover behind one of the meatier members of the group and watches over their shoulder.
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brute
Chummer
Matt Rix
shp(o~10;; b~0;; i~0;; u~0;; s~0;; a~0;; p~38;; )
I have made 79 posts
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Post by brute on Feb 12, 2006 9:20:59 GMT -5
Cody is going to take out another small silver package from his coat pocket. This one opens up and reveals some small tubes.
Find some cover... somewhere near the people with guns
Takes a needle from his jacket pocket and starts extracting liquid from the tube and injecting it into some DSMO capsules in the back
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Dhazhar
Squatter
Chen Zhou
shp(o~10200;; b~0;; i~0;; u~0;; s~0;; a~0;; p~73,99,31;; )
I have made 38 posts
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Post by Dhazhar on Feb 12, 2006 14:22:03 GMT -5
AS the boats draw closer, i use my mag vision to see them. If the are bandana wearing Freaks, "Halloweeners, or the other Gang", I shot the guys that are the biggest threat. ie: Rocket totting freaks, then drivers!!!
init: 3d6+10
Rifle (6) Pool: 8
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Post by Xenomarch on Feb 12, 2006 14:49:58 GMT -5
Initiative 3+[dice=6]=7[rand=69303809001046314022989738318122352983112276483266398931477085894]
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Post by Falindraun on Feb 12, 2006 18:17:04 GMT -5
init [dice=6]+4 = 7
primary action: fire off 3 rounds of Hollow Point ammo at the gangers with my Ruger Super Warhawk. pistols skill 6 + 3 combat pool (smartlinked). [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6]
secondary action [if the first one is unavailable]: using my stealth skill i will hide. stealth skill 4 + 3 combat pool [dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][rand=343203511143485803284333220099000588457268966255524372723306193864]
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brute
Chummer
Matt Rix
shp(o~10;; b~0;; i~0;; u~0;; s~0;; a~0;; p~38;; )
I have made 79 posts
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Post by brute on Feb 12, 2006 18:22:23 GMT -5
init=[dice=6][dice=6][rand=82914519013538699370353843145379116168214684492941141215719487156]
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Deleted
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Post by Deleted on Feb 12, 2006 18:43:30 GMT -5
hmm, we on initiative already? wowzers...quick three actions lol
Initiative roll:
[dice=6]+5 = 8[rand=34301850760229447371578761727373915002766891099930877791619250117]
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Deleted
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Post by Deleted on Feb 12, 2006 19:33:54 GMT -5
Jorinda asked me to roll initiative dice for her so here goes:
Initiative: 5 + 1d6
[dice=6] + 5 = 9[rand=630465952546243581789789324546564213709763227179327405846359756]
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Post by Mr. Johnson on Feb 12, 2006 20:58:06 GMT -5
As the boats close in,Tony goes to the top of the yacht and turns on the spot-light.. the flapping of the distinguishable bandannas quickly come into view, it appears to be 2 boats with 3 halloweeners on each one... as they close in they open fire but being too far away.. its pointless...
Name / Init
Volcano = 7 Nina = 7 Cody = 7 Bobby = 8 Seer = 8 Jorinda = 9 Dhazhar = Jair =
waiting on 2 more inits
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Post by Porter on Feb 12, 2006 20:59:26 GMT -5
Init= 5 + 1D [dice=6]
Result = 8
Remaining situated on the deck, standing near any crates for partial cover, his emerald gaze scans the open waters for any signs of the incoming targets. The Browning Max remains clutched tightly in his grip.
Primary - IF Erick is able to get Line of Sight on any the gang bangers on the boat, he focuses on the power inside and will cast chaotic world.
Chaotic World - Force 3 (TN - Intell) <Sorcery 5 Spell Pool 2 > [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Drain (TN 2D) <Willpower 6 Spell Pool 4> [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Secondary - If unable to cast Chaotic World, Erick will shift the powers of his focus. Grabbing hold of the beaded wrap on his right wrist he will cast Enhanced Aim
Enhanced Aim (TN 6) <Sorcery 5 Spell Pool 6> [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Drain (TN M) <Willpower 6> [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][rand=375811758252677295187539049710781432220495414679457530790901159]
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Post by Deleted on Feb 12, 2006 21:54:03 GMT -5
OOC not sure if Dhazhar has foxfire, i'll msg him and see
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Post by jblack on Feb 12, 2006 23:00:07 GMT -5
Jorinda watches the Halloweeners approach from her position of cover. Fragging idiots, they were wasting bullets. But less to hit them, so she wasn't complaining out loud.
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Post by Falindraun on Feb 13, 2006 0:36:59 GMT -5
Nina watches as these gangers get closer and waste their bullets. she hopes that they run out before they get here, cause she would love to rip the head off of one.
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