meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
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Post by meg on May 19, 2006 6:48:31 GMT -5
Waah!
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Post by Xenomarch on May 20, 2006 0:20:11 GMT -5
As Glacier: (([whisper=boombaby]Why do I have to drop anything?[/whisper])) Quickness: [dice=6][dice=6][dice=6][dice=6] = 3 successes; Athletics: Complimentary 1st: [dice=6][dice=6] = 1; Athletics for Diving for Cover: [dice=6][dice=6][dice=6][dice=6][dice=6] = 0 total successes, crap![rand=74795951343463247045367828544654176925265148230157781162153307006]
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Post by Deleted on May 20, 2006 3:22:43 GMT -5
[whisper=Xenomarch]Aren't you still carrying your combat axe, AND the grenade launcher? Mostly it was for dramatic effect. You are scrambling for your lives as the helicopter comes crashing across the distance between you. I know I let you carry Meg earlier, but it makes sense to free up at least one hand to grab meg with at this point. Doesn't it? If not... well, actually you failed to get outta the way anyways...I assumed that you would get outta the way, and didnt want the extra modifiers to grab Meg...my bad...[/whisper]
Glacier turns to sweep up Meg into his arms and is about to leap over a large pile of rubble further in the building when the helicopter comes crashing into the what is left of the external wall of the front of the building.
[dice=6][dice=6][dice=6][dice=6][dice=6]
Fortunately, it did not hit directly where you were standing, more to your immediate left, away from the still standing part of the building...The Helicopter careens heavily and the top rotor is spinning lopsidedly as the aircraft hits nose first and then flips its rear rotor towards you and then flops on its side and rolls slightly as the top rotors begin to splinter and fill the air with debree.
You try to scramble for cover over the mound of bricks and steel as the air around you becomes a scything whirlwind of high density plastic splinters from the shredding copter blades.
Glacier, make a Body resistance test of 8S, impact armor applies. Meg, you need to make a body test of 4M since Glacier thoughtfully placed himself between you and the helicopter...
After the rotor explodes into a thousand pieces from hitting the rubble, the helicopter flips the rest of the way over so that it is about 3/4 on its roof, perched precariously on its rotor stub...[rand=87346560266151211184220154208770555431199713859579469529742251215]
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Post by Glacier on May 20, 2006 16:42:57 GMT -5
Body 13 +Combat Pool 3 vs TN 5S (Impact of 3) = [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] [dice=6] = 6 Successes = no damage <wobbley knees>
"Wow, Great Lady is better than I thought."[rand=09634080968079050582065878896316250311554818979486275894892542929]
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Post by Deleted on May 21, 2006 1:11:11 GMT -5
ooc hahahahaha
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 21, 2006 7:39:11 GMT -5
Jacket absorbs the shrapnell, but theres no escaping the force of the nearby explosion - Meg saves against a 1M , but because she is a weed, with aonly 3 body , this will shock her..
[dice=6][dice=6][dice=6]
the wind is knocked out of her sails ..
Thanks Glacier - you saved my life there, I'm too slow..
How are you?
and the copter crew! We should save them ! They are no danger to us now..
Meg stands, brushing the debris off Glaciers back, taking a few deep breaths..surveying the scene
[rand=5755195393342218306559656162707118808372096239734350827171058458]
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Post by Deleted on May 21, 2006 21:43:46 GMT -5
Picking yourselves up and brushing yourselves off, you realize what a very near miss that was. Glacier picks up his "Great Lady" as Meg approaches the wrecked helicopter, carefully avoiding the slowing rotor blade. Smoke and an assortment of liquids seem to be coming from various parts of the fusilage, as Meg moves around to the front of the aircraft. Peering in thru the spiderwebbed windscreen, you get a sickening feeling in your stomach as you shift your perception to astral to assense the condition of the men in the copter. None of the six men in the helicopter survived. The pilot and co-pilot both have blood running down their faces from rather severe impacts with assorted heavy gear. The four riders in back are all piled haphazardly upon one another in a jumble at ground level, arms, legs and heads splayed at weird angles. It's almost as if the men in back were not holding on... Turning away Meg gets violently sick in the ruins of the wall, as Glacier comes to look. The smell of petrol is strong and there is signs of fire coming from the engine compartment.... Perceptions please....
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 22, 2006 15:21:45 GMT -5
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
It shouldnt have happened, theyre all dead.. All
Petrol + flame...hmmm, even in her distraught state, Meg realises things may go bang [rand=5844394550247458876700883444470373049324561426219337028921066337]
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Post by Glacier on May 22, 2006 17:47:15 GMT -5
Perception: [dice=6][dice=6][dice=6][dice=6] = 6,6,5,3 Rule of 6: [dice=6] [dice=6] = 12,9,5,3 Again: [dice=6] = 16,9,5,3 Final, Whoo Hoo!!!!! "Little Meg we must hurry. Their comrades will arrive ready for the hunting of us if we are still here when they arrive."[rand=9937396095781685702649526406301429037641009871139459877412645031]
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Post by Deleted on May 22, 2006 19:34:47 GMT -5
Yup, you both put 2 and 2 together and come up with a big bang...Glacier helps the distraught Meg towards the main building over the rubble as the flames start to flicker higher and higher...
Moving towards the nearest entrance to the building seems to be in order and you seem to have two choices. One thru the wrecked part of the building where part of the wall has collapsed revealing part of what appears to be a hallway leading east west thru the building all the way across the rubble (about 60 feet) or the main building entrance further to your left and back outside...
It is apparent that IF there was a top secret vehicle here in the previously described garage portion of the building, it is no longer here, or else buried beneith a large portion of the building. What would you like to do now??
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Post by Glacier on May 23, 2006 11:27:29 GMT -5
"Do we abort? Or... "
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 23, 2006 18:01:30 GMT -5
No - we cant do anything for the coptor crew, but there will be backup so we stick together - the vehicle should be in here godknows where- there must be some big doors to get it in - we find it, an collect what we can...an we go , without any more loss of life
all.. all dead..
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Post by Deleted on May 24, 2006 1:34:49 GMT -5
Maybe you guys missed the description earlier...The wrecked part of the building USED to be the garage part of the building...there were some large overhead doors on the right hand side of the building that you didnt see because you came down from the right hand side of the building. I believe that Glacier noted them while he was crawling around in the wreckage...Suffice it to say that IF the vehicle was somewhere, it would be here....
So, the question becomes, what now? Bail? Look around? You still havent determined who killed the guards at the gate, nor who the copter guys were...Nor have you recovered anything of use...Just wondering what you would like to do at this point...
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Post by Glacier on May 24, 2006 16:49:16 GMT -5
((OOC: I got it, that's why I asked about Aborting.))
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 26, 2006 6:33:14 GMT -5
Make sure we are still under concealment from the spirit, investigate the vehicle sheds..
We will have to be quick - the explosion will alert every person with an iterest in this place.. let's both go through the garage sheds to see what we can gather quickly..
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