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Post by wolflet59 on Mar 15, 2007 7:56:00 GMT -5
Toolcase over his soulders, Pistol and athletics chips in, he eases hs way inside - a swift check with the emitter/det and a sweep of the area for beams using the spectrum gogs gives Freddy a little info on any internal security devices - though as this is a working area - surveillance would be most appropiate... walking quietly from stack to stack hugging the shadows he keps peering for cctv
Tiny is already checking the door on this level - the place seems empty - just the source of the wail to discover.
Freddys small size does come in handy - being able to flit from small areas of cover and hide flat behind stantions on the way to the up ramp
{SV}watch out for the forklifts rigger control
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cxone
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Post by cxone on Mar 15, 2007 9:23:08 GMT -5
Grassfire takes out his SMG and moves into the ware house . Keeping to the shadows.
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Post by scawire3pt0 on Mar 15, 2007 16:17:30 GMT -5
Tank fallows the group into the warehouse walking behind Tiny gives Tank all the cover he needs with his Ares at the ready with silencer in place he keeps scaning the area for signs of life. "Where did that scream come from. I guess we check this floor first then the next." Tank thinks as he is right behind Tiny as he opens the closed door. Tank keeps eyeing th forkcliffs to see if they start moving or anyone apears from there.
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Post by wolflet59 on Mar 16, 2007 18:36:14 GMT -5
Freddy will attempt to scurry up the ramp - keeping a lookout for cctv, and beams - covering the top of the ramp from a hiding place - he knows he's not a fighter, but is good in getting into position and exerting leverage from somewhere unexpected... usually a manaball from up on high, but this is an exercise in thinking without his specialities, so softly softly does it
Init [dice=6] slooowwww. =6[rand=076905933912646446936301936170836153123517403293574898230942736]
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Post by Mr. Johnson on Mar 16, 2007 20:55:36 GMT -5
well... I was waiting for wraith to post before I went any further... I need init rolls from everyone plz (the dice roll script seems to not wanna show up for me on this laptop... so please post your init roll total for me)
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Post by shasta on Mar 16, 2007 21:06:17 GMT -5
Tiny's initiative roll:
4 + [dice=6]
=9[rand=86745917885648870729216005276207691103797285116819915110225399668]
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Post by wolflet59 on Mar 16, 2007 21:18:57 GMT -5
hopefully Freddy is lurking in cover - or flittin to/from it....
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Post by Kyoukan on Mar 16, 2007 23:28:28 GMT -5
(OOC: Aw hell.. I was trying to get a few things done today before Coastcon, and forgot to post; my apologies.)
Devoid of the technological luxury of Freddy's imaging system, Wraith creeps through the warehouse floor as quietly and carefully as his meatbod permits.
Initiative roll: [dice=6] (3) + 6 = 9.
Wraith's Stealth roll (if relevant): [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] (3, 6, 4, 2, 6, 5) Rule of 6: [dice=6][dice=6] (1, 6) [dice=6] (2)
[rand=339629809241607130251689089507661781729046353129406521990821710738673]
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Post by scawire3pt0 on Mar 17, 2007 13:48:48 GMT -5
Tanks initative 5+ 1d6
[dice=6]
5+5=10[rand=7224906847197693259675096289240571265792770924567517604859031051812]
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cxone
Squatter
Fade
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Post by cxone on Mar 17, 2007 14:33:49 GMT -5
Grassfires Ini_6(7)+2d6=[dice=6][dice=6]=5+4=16
Stealth if relevent _6 [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] Totals=5,3,2,2,5,2[rand=8583127214512035173884053483571945746113238443085512187195981668]
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Post by wolflet59 on Mar 17, 2007 17:22:22 GMT -5
Freddy covers the scene (whatever is up there) from the top of the ramp, hiding until the lower floor is clear.. any indicators how many floors?
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Post by Mr. Johnson on Mar 17, 2007 23:09:55 GMT -5
Grassfire = 16 Tank = 10 Wraith = 9 Tiny = 9 Stylez (xtreme) = 7 Freddy= 6
[ooc] combat being done in incriments of 10, Grassfire please make your first move...
As your party moves past them and approaches the door and the ramp, all 10 forktrucks spark to life, at the same time a crash is heard from above, the sound of something small and wooden breaking.
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cxone
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Post by cxone on Mar 18, 2007 9:06:26 GMT -5
Well seeing as an smg won't take out a vehical in this game, then Grassfire sprints to the stairs going up. If he gets high enough the forklift won't be able to get at him.
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Post by Mr. Johnson on Mar 18, 2007 12:11:50 GMT -5
everyone declaire actions, this is a free round, grass you get one more action
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Post by Deleted on Mar 18, 2007 14:39:32 GMT -5
Grassfire just goes to the top . scanning for the office where the rigger could be controlling the forklifts.
OOC should have been cxone account but foxfire wouldn't let me log out of the cxthree account for some damn reason.
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