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Post by scawire on Jul 16, 2009 16:53:27 GMT -5
SV Well if the camera is reading IR and you have a way to trip the Ultra sonic for a short time I can levitate that bucket we have and place it over the top of the system. If you think that would work let me know Black Out these systems are more your thing.
Micro trys to think of any other way to do it.Oh ya Silverwing keep scouting the area ahead of us and let me know when you find some personal that will be a problem.
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Post by scawire on Jul 9, 2009 14:01:03 GMT -5
Micro returns to his body. I guess since I'm on the smaller size too I'll take the rear encase I have to turn around and deal with anything trying to get us from behind. Micro fallows the group into the vents. Silverwing please scout ahead and let me know what we have when we leave this vent so we are prepaired. Thanks.
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Post by scawire on Jun 29, 2009 14:16:27 GMT -5
Well we do have a final destination in mind I say Henri and I take an astral run down these ducks and see where they go when we find the one that leads to where where going we regroup back here and start the physical part of the track. Oh ya Henri you will have Silverwing go with you since I can hear her thoughts and she can let more or you know when we find the right one. Sound good. Micro sits there then relays the plan to Silverwing.
(OOC That is a cold way to end a game not EX for your character as a parting gift or anything.)
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Post by scawire on Jun 27, 2009 15:06:00 GMT -5
(OOC I'm assuming the maintenance door is one we walk to to get father into the building not the one for the parkade.)
Well I could put an invisibility spell on us that way be can't be seen but they will wonder way no one is opening the door. If we rig some kind of illusion with the list of spells you have Henri we may pull off an invisible spell on us with an illusion of some guy that is normally here like an security personal. OR if Black out is real good and get the door open with out the signal being sent to the control room saying it has been opened an invisibility spell on us and a trid illusion of the door not moving will work. Micro scratches his head as he runs down ideas on how to get past the door. Silverwing do the same thing as before check a head to see what we will run into. Keep doing this for us until I give you another course of actions please.OK I'm on it. Dam I wish I could have a smoke to figure this out I do some of my best thinking with a smoke and a good cup of black coffee.
I think well we can have time to do the invisibilty spells without too much pressure I'll place one on everyone so I don't have to worry as much about drain, but then I'm out of the spell casting until I drop the spell. Since Black Out is our door man it may be better if Henri uses that Trid Illusion around you so that you can still see your hands and tools well doing things or it may be a bit harder for you to do your door opening thing.Micro keeps trying to figure out what is the best way to get over this problem in front of them.
OH OH I know!!! Have you ever watched a show where they take a picture of a room and hang it in front of a camera do that with your spell Henri that would work great. Oh I like that one. I'll still keep everyone but Black Out invisible but that would be SO COOL. This is the idea that finally hits home with Mirco. Ya Ya that is the one I think this would work great. Thank God for the good old T.V. Shows all you need to know is a click away.
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Post by scawire on Jun 25, 2009 13:17:19 GMT -5
(OOC Alpha Bishop Henri Micro
Bravo Chuck Blackout Four-Eyes Shade This is the teams as written on page 11 of the belly of the beast. I think Black out was moved to alpha to unlock doors and hunter is in Bravo. Bishop made the teams as written here)
Micro will sit in the back seat with Henri, Bishop can drive since if the drak hits the fan he can drive like a mad man out of hell (or out of England.) the talker will take the passenger seat encase someone needs to talk. Micro will try and get Bishop to rig the car to drive into the parking lot since that way we avoid the conversation with security.
Silverwing talk a look ahead of us into the parking area to see if there are anyone in there so we know what kind of personal we will come across. Ok Micro will do. Silverwing jets off on astral space to get a look at what is happening in the parkade to give Alpha team an early warning of what is ahead of them.
(OOC Sorry if anyone in the team is mad at where I seated you in the car, I'm just trying to get the team moving.)
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Post by scawire on Jun 20, 2009 14:16:31 GMT -5
(OOC I just took a look at bishop's and henri's characters Bishop has the best car skill I say he should be driving. Unless Bishop objects or has another person he wants to drive the car.)
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Post by scawire on Jun 19, 2009 13:23:09 GMT -5
Micro waits to get his command over the comm to let a Stun bolt fly. Once I get the command I'll drop the two of them with my newly learned stun bolt.
(OOC I'm assuming if it is me that stuns the people that I drop my invisibiltiy spells to do it or I'm going to be sporting a head ack.)
For when the command comes. Stun bolt F5 S (Drain 2M Stun)
Sorcery 7 + spell pool 2 = 9 [dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6]
Drain Will 6 + Spell Pool 4 = 10 [dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6][dice=6] [rand=95701135189210955319221253846754128130849439570435041916950335382]
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Post by scawire on Jun 18, 2009 20:04:11 GMT -5
I don't have all the stuff in the build list memorized but I do know that all vehicles even drones have a limit on there load they can carry. And armor standard cost (Body X body) X 5 Kg per point of armor.
I guess I can PM you a few of the drone stats from the Riggers books so you have them.
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Post by scawire on Jun 17, 2009 17:34:09 GMT -5
(OOC I've been sitting back a bit waiting to see what the plan was going to be.)
Micro can pilot bikes if anyone else has the ability to drive a car they can step up to the plate instead. If you guys want I can do my best to keep everyone but the driver of the car invisible bad thing would be if the guard sees through the spell we are boned. If the fast talking an mind magic doesn't work I'll have my stun bolt on stand by.
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Post by scawire on Jun 11, 2009 17:54:54 GMT -5
(OOC nice new look Wolf is that John Constantine? Love his comics.)
I suggest we cut the fence and side step the security the best we can. May be a combo distraction of the van we came in and a low power spell. If one doesn't draw attention maybe the other will. Micro sits back and waits to hear what the action is going to be. I hate it when I'm on a run and can't smoke. Oh hey Silverwing you keep scouting out to see what you can find in the building we are going to go into let me know of any personal you find in there. Ok will do. Thanks again for not making me go into all the sewage. It would be months until you heard the last of it even then I'd remind you later. Ya no prob. Let me know if you find anything that we should know about.
Perception Int 6 [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
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Post by scawire on Jun 10, 2009 16:28:46 GMT -5
At first look at the site you have posted these are not the normal drones in the Riggers books so I see no Copy right problems with it. They are using pics from Apple seed (a movie) and Rifts another RPG game so no problem there.
If you want more stats on Drones I could PM you some then delete the PM after you copy them to paper so you don't have to worry about Copy right problems. I do have anther assignment coming up on tuesday next week so it may take a day or two but I'll gladly give you some.
The thing with drone body is they are made of metal not flesh and bone so they do have a better resistance to damage then us. That is my thoughts. I think the AV ammo was put into the game not to mimic real ammo (Shadowrun is in the future) but is there to help balance out drones and vehicles. I think if you could get a Beam ECM instead of pulsing it you could take the drone out with out causing as much havoc on all the surrounding areas equipment.
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Post by scawire on Jun 9, 2009 23:11:33 GMT -5
(OOC A 4 D drain is a pain you could try casting at a lower force that may help with drain but might not effect everyone. I suggest a low force ie 3 not 5 with all spell pool in the drain area.)
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Post by scawire on Jun 9, 2009 19:25:22 GMT -5
I got the Riggers book had to get my hands on it since my brother always plays riggers ask away I'll do my best to get you the info.
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Post by scawire on Jun 8, 2009 15:58:26 GMT -5
(OOC With me on the above ground team I can keep the team under an invisibility spell until we get inside this way we can't be seen by most passerby. Since there is 4 of us and Henri doesn't have invisibility but does has Trid Phantom, he could use that spell to distract the people near by. With the 2 spell we should be fine.
As for bio sample the ONLY way micro will give it is if he gives it and keep an eye on it as you input data into a computer then destroy it and even then it may take ALOT to convince him to do it.)
Micro gets out of the van fallowing behind Bishop wanting for his command on where the Alpha team is moving to. With the each team member under his invisibility spell Micro is finding it hard to do anything other then fallow the team as it moves forward.
(OOC I posted that thinking the 4 in Alpha team. Bishop,Henri,Micro as page 11 of Belly of the beast. Plus I added one for which ever new guy is with this team. Are going to be under my imp invisibility spell. That gives me a +4 TN to do anything so when bullets fly I eather keep the spell going or drop it to join in. your call Bishop.)
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Post by scawire on Jun 7, 2009 18:14:02 GMT -5
Name :Alexi Wallace Street Name : Wolf Race : Elf Sex : Male Wolf Shaman Age : 23
STATS
Body : 4 Quickness : 5 Strength : 4 Charisma : 5 Intelligence :4 Willpower : 6 Essence : 6 Magic : 6
Reaction: 4 Initiative: 3+1D6
POOLS
Combat: 5 Spell: 6 Hacking:0 Control:0 Astral Combat:0 Karma Pool:1 Good Karma:
Skills
Edged Weapons: 4 Conjuring:6 Sorcery:5 Pistols:4 Etiquette (tribal): 3/5 Aura Reading:3
Knowledge Skills Magical Theory:2 Magic: 3 Zoology:2 Spell Disign:3 Talismongering:2 Magic Shops:2 Astral Research:2 Magical Groups:2
Languages
English:3 R/W1 Japanese:1 R/W0 Irish:4 R/W2
Edges
Quick Healer (2) lowlight vision (Racial)
Flaws
Impulsive (2) Beserk (possible totem reaction)
Weapons
Name : Katana Range : 1 Conceal : 3 Ammo : N/A Mode : N/A Damage : (STR+3)M Weight : 1
Ranges N/a
Bonuses N/a
Accessories Sheth
Cost 1000Y
Name : Beretta Model 101T Range : Conceal : 5 Ammo : 12(C) Mode : SA Damage : 6L Weight :1
Ranges
Bonuses
Accessories concealable holster Extra Clips (2) w/ regular ammo
CYBERWARE/BIOWARE None
Spells Manabolt:5 PowerBall:6 Fireball:5 Chaos:4 StunBall:5
VEHICLES
Vehicle Name: Rapier Model: Standard Type: Bike
Handling:3/6 Speed:65 Max speed:195 Acceleration:10 Body:2 Armor:0 Signature:2 Seating:1 Fuel: Economy: Cost:12700
Modifications
Equiptment
2 sets Real Leather jacket (B 0 / I 2) (750Y ea) (1500Y) 2 sets Armor Clothing ( B 3/ I 0) (500Y ea) (1000Y)
CONTACTS Sammy Slick Fixer (lvl 1) Talismon (lvl 1)
Lifestyle Squatters 1 month
Nueyen 338 Y + 3d6
History Alexi grew up about 5 miles east of Reno in the Ute Nation. He lived with an Indian tribe who taught him the way of the shaman. He grew up the youngest of two children his older brother John went to Seattle to run the shadows his mother Alexandria was adamantly against John leaving however she knew she couldn't stop him so allowed him to leave. Alexi's father died a week after he was born so Alexi never knew him however he learned his name it was Walter. He spent his long days listening and learning to and from his teacher Hungry Wolf. He quickly learned how to do some basic spells and learned how he has to act in order for his totem to stay with him. He grew up pretty privliged for a person living with a tribe of Native Americans he had an actual house and him and his mother ran a small diner for the passing traveler it was there he learned about the wonderful and exciting world of Shadowrunning. He didn't understand it all but he knew he wanted to be in the action. Now 22 years old Alexi has traveled to Seattle in search of his long lost brother and to run the shadows looking for adventure and money. So now he runs the shadows because he learned some things need to be learned by experiance.
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