Post by Braddoc on Sept 6, 2008 12:22:56 GMT -5
Nathan Maerdamin (White-Feather)
a.k.a. Wrench
Nathan is a former champion race driver. Gifted with the machines and races. However, after the first couple seasons, the promoters wanted things to go a certain way. Either Nathan would play ball or he’d suffer a “tragic and fatal” loss. So, he got out while he was ahead. He enjoyed retirement for a couple years but he really missed the actions and adrenaline from racing. Shadowrunning was the next best thing. He converted his saving into gear and toys. Once all the orders and stuff came in, he was ready to roll. Given his past and the need for skilled riggers, finding a fixer wasn’t hard.
Rigger
Race – 5 (dwarf)
Stats
Bod 6
Qui 6
St 5
Ch 3
Int 6
Will 7
Essence .74
Reaction 6 +1d6 (w/ vehicles: 10 +3d6)
Combat Pool: 9
Control Pool (Manuever, Dodge, Damage tests w/ jumped in): 10
Karma Pool: 1
Karma: 14
Active
Car 6
Rotor craft (Remote Operation) 5/7
VTOL craft 6
Gunnery 6
Electronics 6
Knowledge
Safe house locations 4
Rigger/Smuggler Hangouts 5
Smuggler Routes 5
Combat Sports Stats 5
Vehicle Knowledge 5
Tactics (Vehicle) 4/6
Security Knowledge 1
English 4
Or’zet 3
Sioux 3
Edge / Flaw
Vehicle Empathy (handling of any vehicle physically driving is –1) - +2
Night Blindness (-1) (is only –1 as doesn’t affect with jacked in w/ VCR)
Day job (-1)
Contacts
Arms Dealer (Lvl 1)
Fixer (Lvl 1)
Plainclothes Cop (Lvl 1)
Mechanic (Lvl 2)
Junkyard Owner (Lvl 2)
Gear
Ares Viper Slivergun (integral smartgun, hidden holster, 4 clips)
Secure Clothing
Secure Long Coat
Medkit x2
2 Trauma Patches
Medium Lifestyle (3 months)
Low Lifestyle (2 months; safe house)
Electronics/Computer Toolkit
Vehicle Toolkit
Shop (Electronics/Computer)
Shop (Vehicle)
Encryption R 7
Signal Amplification (R 6)
ECM (Jammer) (R 6)
RC Deck (R 8)
Protocol Emulation Module
RC Encryption (R 7)
Rigger Decryption (R 6)
Memory (500mp)
Biofeedback Filter (+ to reduce Power from Rigger dam; min 2) (R 5)
Audio/Visual Displays
Intercom Speakers
Autonav chip
Clearsight (+ to sensor/perception) (R 4) (90mp)
Datalink (resists jamming) (R 4) (90mp)
TAPS (+ for gunnery test) (R 3)
EW (R 4) (bonus to Electronic Warefare rolls)(64mp)
Datajack (Alpha) .16
Commlink (R 5) .3
Headware Radio (Alpha, R 5) .6
Knowsoft Link (Alpha) .08
Smartlink (Alpha) .4
VCR x2 (Alpha) 2.4
Cybereyes (Alpha) .16
(w/ Imagelink, Flare Comp and Thermo)
1 Chipjack (Alpha) .16
Skillwires (R 4, 50mp) .8
Skillsoft Jukebox (10 ports’ 50mp)
(chips, all at 4: Car B/E, Electronics B/E, Rotor B/E, Vector B/E, Pistol, Biotech, Computers)
Bulldog (Hand: 4/6; Speed: 95; Accel: 4; Bod: 4; Armor: 8; Sig: 4; Auto: 2; Pilot: 2; Sensor: 2; CF 30; Ld: 700)
· Gridlink power
· Turbochared Engine 1
· Adjusted Control: Dwarf
· Pilot 2
· Remote Control Interface
· Rigger Adaptation
· Advanced Passenger Protection (reduces crash dam by half)
· Concealed Armor
· Thermal Baffles
· Small Remote Turret (pop-up; antiaircraft; smartgun link), w/ Recoil Comp 6; 2 CF ammo)
· LMG (4 belts); 1 Grenade Launcher; 6 belts; Grenades: 6 HE, 6 Concussion, 6 Neuro-stun gas, 6 IR Smoke)
· Electronic Ports
· Power Amp (R 4)
· Sensor (R 2; w/ Flare Comp, Thermal upgrades)
· Antitheft (R 9; w/ electric shock & proximity alarm)
· 3 drone racks
· Photovoltaic Chameleon Paint
· Morphing Plates, Spotlights, 2 armored bucket seats; oil slicker w/ 8 refills, Transponder Library Chip, 1 folding reinforced bench (3 seats)
· Dual-purpose run-flat tires
Ø 2 Fly-Spy (Hand: 3; Speed: 15; Accel: 4; Body: 0; Armor: 0; Sig: 10; Autonav: 2; Pilot: 2; Sensor: 1; CF: 0; Load: 40); 100x mag, low light & thermal)
Ø IWS MK6 (armed) (Hand: 4/4; Speed: 35; Accel: 3; Body: 2; Armor: 4; Sig: 6; Autonav: 0; Pilot: 2; Sensor: 3; CF: 1.5; Load: 280) (w/ LMG & 4 belts; smartrigged)
Ø Lynx (Hand: 4/6; Speed: 80; Accel: 6; Body: 2; Armor: 9; Sig: 6; Autonav: 0; Pilot: 2; Sensor: 1; CF: 3; Load: 225)(w/ LMG & 4 belts; smartrigged; Recoil comp 3; Low light & flare comp)
Ø 2 Strato-9 ((Hand: 3; Speed: 100; Accel: 9; Body: 2; Armor: 0; Sig: 4; Autonav: 0; Pilot: 2; Sensor: 5; CF: 1; Load: 20) (smartrigged; ECM 2, Internal (customized from external) fixed hardpoint, w/ LMG & 500 rnds, recoil comp 3))
Starting nuyen : 1500
Karma: 2 (2 Unspent)
a.k.a. Wrench
Nathan is a former champion race driver. Gifted with the machines and races. However, after the first couple seasons, the promoters wanted things to go a certain way. Either Nathan would play ball or he’d suffer a “tragic and fatal” loss. So, he got out while he was ahead. He enjoyed retirement for a couple years but he really missed the actions and adrenaline from racing. Shadowrunning was the next best thing. He converted his saving into gear and toys. Once all the orders and stuff came in, he was ready to roll. Given his past and the need for skilled riggers, finding a fixer wasn’t hard.
Rigger
Race – 5 (dwarf)
Stats
Bod 6
Qui 6
St 5
Ch 3
Int 6
Will 7
Essence .74
Reaction 6 +1d6 (w/ vehicles: 10 +3d6)
Combat Pool: 9
Control Pool (Manuever, Dodge, Damage tests w/ jumped in): 10
Karma Pool: 1
Karma: 14
Active
Car 6
Rotor craft (Remote Operation) 5/7
VTOL craft 6
Gunnery 6
Electronics 6
Knowledge
Safe house locations 4
Rigger/Smuggler Hangouts 5
Smuggler Routes 5
Combat Sports Stats 5
Vehicle Knowledge 5
Tactics (Vehicle) 4/6
Security Knowledge 1
English 4
Or’zet 3
Sioux 3
Edge / Flaw
Vehicle Empathy (handling of any vehicle physically driving is –1) - +2
Night Blindness (-1) (is only –1 as doesn’t affect with jacked in w/ VCR)
Day job (-1)
Contacts
Arms Dealer (Lvl 1)
Fixer (Lvl 1)
Plainclothes Cop (Lvl 1)
Mechanic (Lvl 2)
Junkyard Owner (Lvl 2)
Gear
Ares Viper Slivergun (integral smartgun, hidden holster, 4 clips)
Secure Clothing
Secure Long Coat
Medkit x2
2 Trauma Patches
Medium Lifestyle (3 months)
Low Lifestyle (2 months; safe house)
Electronics/Computer Toolkit
Vehicle Toolkit
Shop (Electronics/Computer)
Shop (Vehicle)
Encryption R 7
Signal Amplification (R 6)
ECM (Jammer) (R 6)
RC Deck (R 8)
Protocol Emulation Module
RC Encryption (R 7)
Rigger Decryption (R 6)
Memory (500mp)
Biofeedback Filter (+ to reduce Power from Rigger dam; min 2) (R 5)
Audio/Visual Displays
Intercom Speakers
Autonav chip
Clearsight (+ to sensor/perception) (R 4) (90mp)
Datalink (resists jamming) (R 4) (90mp)
TAPS (+ for gunnery test) (R 3)
EW (R 4) (bonus to Electronic Warefare rolls)(64mp)
Datajack (Alpha) .16
Commlink (R 5) .3
Headware Radio (Alpha, R 5) .6
Knowsoft Link (Alpha) .08
Smartlink (Alpha) .4
VCR x2 (Alpha) 2.4
Cybereyes (Alpha) .16
(w/ Imagelink, Flare Comp and Thermo)
1 Chipjack (Alpha) .16
Skillwires (R 4, 50mp) .8
Skillsoft Jukebox (10 ports’ 50mp)
(chips, all at 4: Car B/E, Electronics B/E, Rotor B/E, Vector B/E, Pistol, Biotech, Computers)
Bulldog (Hand: 4/6; Speed: 95; Accel: 4; Bod: 4; Armor: 8; Sig: 4; Auto: 2; Pilot: 2; Sensor: 2; CF 30; Ld: 700)
· Gridlink power
· Turbochared Engine 1
· Adjusted Control: Dwarf
· Pilot 2
· Remote Control Interface
· Rigger Adaptation
· Advanced Passenger Protection (reduces crash dam by half)
· Concealed Armor
· Thermal Baffles
· Small Remote Turret (pop-up; antiaircraft; smartgun link), w/ Recoil Comp 6; 2 CF ammo)
· LMG (4 belts); 1 Grenade Launcher; 6 belts; Grenades: 6 HE, 6 Concussion, 6 Neuro-stun gas, 6 IR Smoke)
· Electronic Ports
· Power Amp (R 4)
· Sensor (R 2; w/ Flare Comp, Thermal upgrades)
· Antitheft (R 9; w/ electric shock & proximity alarm)
· 3 drone racks
· Photovoltaic Chameleon Paint
· Morphing Plates, Spotlights, 2 armored bucket seats; oil slicker w/ 8 refills, Transponder Library Chip, 1 folding reinforced bench (3 seats)
· Dual-purpose run-flat tires
Ø 2 Fly-Spy (Hand: 3; Speed: 15; Accel: 4; Body: 0; Armor: 0; Sig: 10; Autonav: 2; Pilot: 2; Sensor: 1; CF: 0; Load: 40); 100x mag, low light & thermal)
Ø IWS MK6 (armed) (Hand: 4/4; Speed: 35; Accel: 3; Body: 2; Armor: 4; Sig: 6; Autonav: 0; Pilot: 2; Sensor: 3; CF: 1.5; Load: 280) (w/ LMG & 4 belts; smartrigged)
Ø Lynx (Hand: 4/6; Speed: 80; Accel: 6; Body: 2; Armor: 9; Sig: 6; Autonav: 0; Pilot: 2; Sensor: 1; CF: 3; Load: 225)(w/ LMG & 4 belts; smartrigged; Recoil comp 3; Low light & flare comp)
Ø 2 Strato-9 ((Hand: 3; Speed: 100; Accel: 9; Body: 2; Armor: 0; Sig: 4; Autonav: 0; Pilot: 2; Sensor: 5; CF: 1; Load: 20) (smartrigged; ECM 2, Internal (customized from external) fixed hardpoint, w/ LMG & 500 rnds, recoil comp 3))
Starting nuyen : 1500
Karma: 2 (2 Unspent)