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Post by gremlin on Aug 5, 2008 7:12:46 GMT -5
Personally I'm ok with the way things are being run. OOC the shortage of downtime's been a bit of a bugger 'cause that makes it difficult to spend all that juicy karma we've been earning. But IC, well that's a different story. My char's new in town, pretty much broke and looking to make himself a rep & cash, so he's gonna make hay while the sun shines.
I don't know how D's got the cheek to say he's been nerfed, when he's cut more arcane corners than any of us. The two most recent ones being downloading freeware spell formulae, then using said spell to cut out several hours of preparation time for a summoning. If you'd tried that with my old PnP GM, the elemental would have ripped your balls off and you'd have had to go on the mother of all astral quests to get them back.
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Post by Braddoc on Aug 5, 2008 7:27:29 GMT -5
Yeah the downtime goes on a bit fast..the rest, good for me.
As for the magic thing..heh...I'm not that much concerned...but getting to Dun's library just like that..dunno if it's a public thing or just some crazy decking...if so, 'guess mine can get me missile defence system codes.
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Post by wolflet59 on Aug 5, 2008 7:58:20 GMT -5
Sammies always like it tough - they can make iron bars into lethal weaponry - and like the survivalist idea as it keeps them mean...
I can see Shade's point here on making focii - it is difficult time consuming and costly and if you had to construct your own you would be playing a different game not SR. Ars magica is quite good for researching!)
I hav'nt stopped you going out and buying focii - I have thought of it as having to get into the right place at the right time - making the connections with the right people - contacts giving you leads onto some biz -
I see gunshops as readily available as outlets for any street legal gear - but mil-spec arms are much more difficult to buy I think that similarly legal magic should be easy to buy - but bigger expensive stuff should become part of a storyline to track down or make the meet.. Summoning 3 pamphlettes can be bought - but I think that expensive stuff would be tricky to sell.. are you the seller going to get ripped off - are you the buyer looking at the real thing
Bear in mind what you are currently planning - an exchange of 200,000 cred - you ar looking for good places to conduct the exchange - on the lookout for double-crosses or ambush and that is because of 200,000 in cash.
You would take similar precautions for exchange of similar amounts - so would mages or anyone selling similar value magic
Meg wears half a million's worth of weapon focus - the mages would have assensed that - however she doesnt tend to go out alone.
I do think I have been restrictive on accessing magics - downtime, cash too.. It is probably time to up the tempo and let you have it.. (MWuhahaaa!)
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Post by Crimson D on Aug 5, 2008 11:17:06 GMT -5
In this day and age you can get free ware stuff that should/would actually cost lots of money. My primary example is linux. It's a good OS and would otherwise cost a lot but they give it away. F1 spells are a lot like that. They should cost a lot of money but are workable enough to get you to buy a better version of said spell.
As for shaping circles into the ground lets face it, real mages would do it too. It saves time but your over looking it's greatest weakness. It does me no good in a city setting. Which is where we are now. Shaping one into the ground in Meg's complex would take finding the right patchy of land in the first place and then again meg might not be too keen on having her ground shaped despite the fact the shade could fix it.
As to foci enchanting. It's a base of 30 days to write a foci formula which shade will have to do while meg gets his radicals together. After that he would have to take a month off while it gets enchanted since he'll be supplying his enchanter with the power in the first place. I'm not making/taking shortcuts I'm simply using my spells in ways no one considered using them before. As for having a account at dunk U keep in mind my char went there and has a account that was inactive. Turning a account back on isn't all that hard for a decker. ((there is more back story here as well i just haven't gotten that far yet))
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Post by Braddoc on Aug 5, 2008 16:00:37 GMT -5
Huh oh...Wolf is laughing menacinly! Run!!
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Post by wolflet59 on Aug 5, 2008 16:34:13 GMT -5
Up at Angel falls you can buy Mantra pamphlettes to set up or learn any low force magical effects - same as buying any legal armaments.. you can do the same in any street market if you browse the hippy stalls..
Gathering in the goods - finding the right place and people is easy for legal gear - summoning minor elementals from a fireplace or a campfire is easy once you have got it all set up- Hey every year kids get scortched when one or two of them decide to weejie board around the campfire and accidentally let in a malevolent sprite.
Majig is real - punx an goths are forever attracting spirits and accidentally letting them through - weirdling dissafected teens summon the things to wreak havoc at the prom - then join Knight Errant on a 10 year contract once they realise that they are awakened...
Bigger stuff - the stuff that can cause public damage and not just cosmetic holes in the plasterwork will be harder to get hold of. Summoning a F10 elemental is fraught with danger - great if you have one on call as it will kick ass.. same if it ignores you and you have to fight it off.. bit like a rocket launcher.. they are around if you have the contacts an the cash an the balls to go through the deal - an it doesnt screw up!
Shade is looking to get a F3 spirit focus - 180,000 yen - it is not illegal so should be a viable thing to get hold of.. he is already setting up the scene for it - using his current contact of Meg to gather radicals for the construction or could be part of the bartering process. Still there is a lot of cash or trade and a lot of beady eyes...
be good to see the storyline...
Micro too..
An I think that Henri has something up his sleeve
As an aside.. spells like shape earth represent the physical side of earlier research - Meg an Benny had their eyes on a trid projector to do the same. Once you know what you need to do to unlock things - you can do it in your own way.. you could use an illusion.
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Post by Crimson D on Aug 6, 2008 17:51:52 GMT -5
Personally I couldn't see an illusion circle working. One, to me a circle has to be physical. Two, the spirit knows it's a fake. I couldn't see forcing power though a fake circle working unless you researched a custom way of doing it. That would be worth money to someone.
Foci formula test: Enchanting ((default to willpower +4)) TN force of of foci 3 + 4 TN: 7
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] [dice=6]
10,4,4,3,2,2
Shade will be spending the next 30 days living like a hermit.[rand=9542155517700839621497426157828703675360518370825958186950491424]
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Post by Braddoc on Aug 6, 2008 18:00:27 GMT -5
Wait..what?....so you'll leave the Commute corp and go live in a cave or something?
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Post by Crimson D on Aug 7, 2008 14:18:45 GMT -5
it's a figure of speech. Shade will do his shift then take off for home to research in a relaxed place. I doubt anyone is going to complain. lol.
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Post by wolflet59 on Aug 7, 2008 17:03:33 GMT -5
Lots of folk have asked for lots of things recently - some grimble about whats on offer.. each an everyone has their own way of running things ..
My way is easy..
You write up the stuff you do and as long as it fits then you should be able to do it...
Learning a skill or a spell will have an equivalent time-effort thang.. a sammy may practice for three hours a day or come back after a campaign ralising he is better in more than he knew.
A mage will spent time and karma on spells etc - seems easier because a spell is in a single package
Treat any learning as you putting effort into premoting what you do -
Bounce ideas off each other as part of your general conversation - then decide on what you want then do it.
Oh by the way.. the tougher you get then the more useful posts you should put in.. training learning practice contacts an the rest. Improvement in a current skill will just need more from a sensei spirit teacher whatever.
the 'coin' we are spending is Karma.. yen eases the journey, contacts help you on your way.. but it is your journey.
When you decide to move to a different thread then you ought to be able to answer with ease where you gained your skills and spells and be comfortable in how you gained them.
You are forging your own future - simple skills are easily picked up - higher things need some form of realisation.
(OOC look at the effort Meg has put in to get to the stage of opening the site - hundreds of posts. Freddy went on a quest and gained much because of the effort that was expended..
there are other players who have been dilligently posting who could realise what they want quite quickly!
I do hope this stops quibbles. If you have put the effort in then you should expect some kinda reward...
(Micro who has been plugging away for a long while seems to be getting a lot of his requests answered.. seek an you may find! pose those requests otherwise we wont know....
remember guys it is your site - make it real,,, 2060+ real
and prepare yourselves - (you need that little bit extra - then write it in - nail those skills/spells down... this is the firs t real downtime you have had an Meg has said this period will be dangerous)
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Post by gremlin on Aug 8, 2008 5:57:58 GMT -5
Hate to break it to you D, but the worst that can happen from breaking an oath, or any other stricture for that matter, is the offender getting booted from the magical group. Even that doesn't mean you lose all the power you built up while you were in. If someone does try to whack you once you're out though, then you probably did something to piss them off. You're right Brad, there's no trust, even less now though. If Shade won't agree to a simple "don't break the rules or you're out" it casts doubt on whether or not he can be trusted to help out when it hits the fan...aint paranoia great, heh. Sorry about the long paragraph, posting from my cell & it won't let me split them.
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Post by Crimson D on Aug 9, 2008 14:06:01 GMT -5
gremlin - and i quote! ((mits p62))
If a char loses membership in any group to which he has sworn a oath, he must check for magic loss.
end quote.
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Post by Crimson D on Aug 10, 2008 1:04:18 GMT -5
Thinking back, you wanna talk about trust when shit hits the fan?
I seem to recall Micro and herri about to enter elemental hell when someone saved your asses and FE's. Remind me, who was that again?
Hmmmm... wasn't it four force 4 air eli's, 2 mages and a small army of watchers?
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Post by wombat on Aug 10, 2008 5:06:49 GMT -5
All bow down to the great Shade! Why is F-E our leader again?
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Post by gremlin on Aug 10, 2008 13:07:45 GMT -5
gremlin - and i quote! ((mits p62)) If a char loses membership in any group to which he has sworn a oath, he must check for magic loss. end quote. Mmmm, yummy, humble pie! Yeah I'll admit I missed that bit. In my defence though, I was posting from work in the middle of a killer shift having had very little sleep & no books to hand. Let's see how long the "don't post without my books handy" lesson lasts. But... ((gremlin - oaths making mages mundane is the least of their worries. The right oath will kill you at the slightest thought of betrayal.)) Nowhere in MITS does it say that any mage breaking an oath must check for death. Also, in order for a mage to become mundane through being turfed out of magic groups, they'd have to swear at least six oaths, get booted or leave at least six times and fluff every magic loss test. The grand poobah can't just snap their fingers & cause you to burn out. Thinking back, you wanna talk about trust when shit hits the fan? I seem to recall Micro and herri about to enter elemental hell when someone saved your asses and FE's. Remind me, who was that again? Hmmmm... wasn't it four force 4 air eli's, 2 mages and a small army of watchers? I think you're being a little overly dramatic there. Yeah we were outnumbered, but elemental hell? Who was it that "saved our asses"? If I remember right (& evidence shows I may not ) it was Shade's elemental, not Shade. Who do you think an ex-squaddie mage's gonna have more trust & respect for, the guy who sends a minion to handle the dirty work, or the guy stood five feet away waist deep in the same shit as him? All bow down to the great Shade! Why is F-E our leader again? I think it might have something to do with his having the contacts to assemble the group, get us the bonuses we've enjoyed so far, having the good sense to figure out where our strengths lie & use them accordingly, leading from the trenches instead of the rear echelon, oh and he hasn't got us killed...so far. Phew, that's a lot of quotes.
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