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Post by Crimson D on Sept 19, 2009 23:20:03 GMT -5
I have enough free time to take care of everything. This also why I maintain the idea that players should be allowed to post under their own char-sheet posts. That way a corp can come by and add it to the sheet.
Send your stuff to me or scawire. (nice post in wiki btw)
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Post by wolflet59 on Sept 28, 2009 7:05:26 GMT -5
I like the idea of people adding their own thing to their sheets - it keeps a nice tally on what you have spent - but also on what you have been doing.. so things like Kn skills can be awarded because you have written them up - or extra contacts made.
I have tended to award these as freebies however I suppose that they ought to be taken account of in terms of how much 'experience' you have through karma use.
One idea I had was to award karma for a narrow band of specifics like Kn skills or some physicals so you have a little leeway but not much that reflects any recent compulsory training you may have done - or stuff you have picked up through good write-ups.
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Post by Crimson D on Sept 28, 2009 9:21:22 GMT -5
For example shade has been doing research in the background, though i haven't written anything detailed yet Shade has stated he's been studying. I'll write it up at some point.
As he's been studying for his Th. D, he's using and expanded on his experiment from the mine.
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Post by wolflet59 on Oct 16, 2009 9:36:58 GMT -5
Hi everyone - I have been very slow at posting recently due to RL commitments (grrr) - so it may be time for me to take a back seat soon.. I just cant commit enough regular posting time to keep things moving along quickly. I would like to post 3-4 times a week but just dont have the opportunity any more.
I will certainly finish this run off in order to set you guys up for whatever you want to do in the future..
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Post by Crimson D on Dec 21, 2009 16:14:37 GMT -5
.different forms of energy are different only in function, not form) So now your saying that solar energy and wind energy are the same form of energy? I DEFY you to prove that. -and I don't mean using Wikipedia either.
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Post by wolflet59 on Dec 28, 2009 6:27:04 GMT -5
vampyre
these take different forms depending on the zibree which has taken over..
the human form is preferred. Human looking but still dual natured with the pick of elemental statistics making them tough strong & fast. Taking facets from elementals has created a flaw from each - they are vunerable to fire and UV light - they cannot swim and will drown quickly - they need their own earth otherwise they will sink into a torpor or coma - they can mist form but are vunerable to wind effects. You dont tend to see them outside of still-aired caves so if you can get them into a wind tunnel...
they are vunerable to UV being creatures of the dark. probably any elemental attack too. They gained a lot from air namely their speed and should have a corresponding high vunerability to something like lightning or electrical attacks
Vunerable to pure elements silver gold cold iron (old cast iron rather than steel) they regenerate a certain amount each phase but catastrophic damage will knock them out or kill them
their force will grow from 3ish up to around 12 - beyond that they become deified (a mechanic to use would be to have them complete their goal - like a threat rating - then roll an open dice to see if they can roll over their current force.) big vampyres will have f of about 10 eg F8 12 Body f+4 13 Quick (f+3) *4 for movement 12 Str 8 Cha 8 Will 8 Int these last represent accumulated knowledge
armour of 16 against standard rounds 8 against AP or 4 in HtoH or 0 against Killing hands vunerabilities will increase damage once it gets through spells need to overcome its force to ground into the creature
you can see that it will have five phases in a round. Most humans are happy with two combat pool would be Q I W /2 = 60/2 which makes it into a monster unless you can gang up on it reducing its attack capability problem is - like Hunter found - even when it is down it is still so difficult to harm it because of the innate armour. a wooden blade /spike is a pure element so should do more damage if it gets through.. you may find that the armour is affected by an AP wooden stake !
bloodlust causes them to forget their adopted shape and become frenzied (another weakness?) which is why they like cyber implants like wolvers and arm bars to parry swords. It becomes a bore getting your forearms sliced off and having to grow them back over time - so get a carbon steel bar inserted.
Zibree are from another place - the cracks have always been there and things have slid through - but with the awakening and the rips made between realms it has been easier for them to be summoned across. They use host bodies to anchor their spirit. they mature in grotesque and also in beautiful flawless ways - given over to vices and power. Some powerful sorcerers had bound the creatures into themselves in a bid for insane goals - Vlad the Impaler is the most notorious in an attempt to stop Sulliman the Magnificant expanding the Ottoman Empire across Europe.
Blood tends to be an excellent restorative - bite a few necks to regain lost power - without feeding these creatures will comatose - to be awakened by the misguided and insane.
There must be some psionic connection - maybe an awareness or a sensitivity in some people which drive them to seek out these husks and attempt to destroy them. Other communities will steep themselves in the aura - bask in the broken majesty of these awe-full creatures.
makes you think about some of the critters you have trusted in the past.
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Post by wombat on Feb 14, 2010 20:37:38 GMT -5
please excuse my lack of posting. my whole house move has gone tits and the place I've been waiting for, for the last 8 months, is no longer an option. cue a mad rush to find a suitable alternative. I'll get a post in when things calm down, as soon as i can
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