meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
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Post by meg on May 8, 2006 8:12:16 GMT -5
Yes -same spirit, it should be able to multi-task in it's environment..
helicopter - bloody hell !
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Post by Wheels on May 8, 2006 13:48:56 GMT -5
OOC life in the shadows chummer!!! heh heh heh...just checking meg, since this will count towards its services rendered...
Alright...Since the Spirit received orders to conceal BOTH your bodies, it knows exactly where it is and takes you there immediately. You get the distinct impression that the spirit is laughing at you, as you settle back with a great deal of relief into your meat. There was one other time when your meat got displaced and Freddy had managed to save you that time, but he wasn't here, (that fragger) this time to help you out. So much for a life partner...
Blinking your eyes in the semi-darkness you see Glacier searching thru what appears to be part of the blown up part of the building. He is about 15 meters away from you, and while you recover your orientation, you notice that he looks back towards you periodically. Meg you can definitely hear the helicopter rotors closer now, but Glacier doesn't look like he has noticed yet. If they are coming here though, he'll hear them soon enough...
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 8, 2006 17:58:57 GMT -5
Copter approaching.. hek hekk heekkk - I couldnt find my body but i'm fine now - hheek hek
Meg coughs - her throat dry...
If thats Knight Errant.. oh crap..
We'll have to take them down if we want to search this place..
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Post by Glacier on May 9, 2006 0:50:26 GMT -5
"Helicopter is going to go boom." I Will step away from the building and search for the helicopter in the direction LM points. Perception: [dice=6][dice=6][dice=6][dice=6] = 5,2,2,2[rand=82129225230977907661171679227008499829857727806413099265323099807]
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 9, 2006 7:23:42 GMT -5
It is ssooo nice to be back safe, she had thought of sticking her astral head out of the wall to see what was happening - were they dropping off troopers outside? But Glacier had the best idea, pop it out of the sky -
Meg was surprised at her own lack of concern for the copter pilot and its occupants - Glacier seemed to be in his element. so she took on the role of supporting him - watch his back, keep her eyes peeled.
The compound seemed to be empty - where were the fire crews, the med teams.. So much office space, no techs or suits around. Did they only work days, or only have a skeleton staff on as it was a new site... Any guards would be on a perimeter search, if there were any..
Maybe they had lucked in ! Meg diddnt say this out loud , in case the pixies were listening and did something to change it.
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Deleted
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Post by Deleted on May 9, 2006 7:29:02 GMT -5
Initiative rolls please....
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 9, 2006 15:46:18 GMT -5
Meg
4 + [dice=6][rand=5351185346688118789616117767987909778140077327997938521126994795]
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Post by Glacier on May 9, 2006 18:48:48 GMT -5
Before I activate my Wired Reflexes: 4+[dice=6] = 6 After I activate my Wired Reflexes: 8+[dice=6][dice=6][dice=6] = 21[rand=18381548875598908068121402251031853223783220410095977063482521356]
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Deleted
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Post by Deleted on May 9, 2006 20:05:43 GMT -5
[dice=6]+5 = 8
[dice=6] [dice=6][dice=6]+7=17
So, order is,
Glacier Helicopter Pilot Meg helicopter riders
Glacier, you're up, what you want to do? Heli is about half a Km away and moving towards you at speed
[rand=42653567443629137173757539603045190651271612164807716979911072422638]
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Post by Glacier on May 10, 2006 0:22:45 GMT -5
At Step 21: Complex Action, I will target the Helicopter from just inside the building. At Step 11: Complex Action, my 1st Aim Action At Step 1: Complex Action, I will continue to Aim.
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Post by Wheels on May 10, 2006 1:27:44 GMT -5
Aiming is a simple action chummer
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on May 10, 2006 8:16:36 GMT -5
Meg will move to Glacier , Astrally percieve the heli. on her turn
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Post by Deleted on May 10, 2006 19:49:19 GMT -5
On the pilots initiative:
The helicopter zooms closer to the main building, halving the distance from the crest of the hill, towards you. You don't know if they have seen you yet, as no shots are fired. As the Copter comes more into view, you detect the distinctive symbol of Knight Errant on the side. The Heli begins to turn slightly while still moving towards you and you can see the side door is open and a number of humanoids inside looking out. They seem to be looking everywhere, scanning the whole compound.
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Post by Glacier on May 10, 2006 20:20:43 GMT -5
((Simple yes? Alright then... I will aim till step 1 and then fire.))
Launch Weapons (Grenade Launcher) 5 + Combat Pool 5 vs TN 2: [dice=6][dice=6][dice=6][dice=6][dice=6] + [dice=6][dice=6][dice=6][dice=6][dice=6] = 9 Successes! Scatter = 1d6 meters or [dice=6], 2 meters from the center of the engines of the craft, spread is determined by the power of the blast. Damage is 10S staged up to 14S[rand=7875878906143593896806406026619291771178044895122829981636921479]
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Post by Wheels on May 11, 2006 0:52:15 GMT -5
OOC you should probably wait til we resolve all the combat passes before you start rolling your to hit dice...
since, given that the helicopter is moving at something like 250 m/combat turn, and he started 1/2 a km or 500m away, and since the pilot has 2 initiative passes, he is now 375m away after one combat pass....
Meg is next and she moves closer to where Glacier is and tries to astrally perceive the copter. Unfortunately, the copter is quite far away still and its dark.
You are unable to determine what the riders are doing...(basically holding their actions)
Second pass:
Glacier: 11 Pilot: 7 Riders: Last from Held action
Glacier continues to aim, knowing the copter is still at or beyond extreme range. The Copter continues to scream in towards the building, closing another 125m. Range is now 250m.
Riders hold their actions...
End pass.
Third Pass:
Glacier:1 Riders: Hold action. Last
Glacier do you still wish to shoot? Range is 250m
Your target number will be: 5(extreme range reduced for rangefinder) -2 (smartlinked) -4 (aiming) +1 (partial darkness) -1 (target moving towards) +1 (targets maneuver score exceeds yours) -2 (for firing at a helicopter) +250/30=+8 (relative speed of the target) for a grand total of 6
Glacier your TN=6 so you generate 1 success if you wish to shoot at this point...
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