meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
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Post by meg on Apr 26, 2006 4:19:45 GMT -5
Meg has tried to influence this slag.. but he is obviously too thick-skinned to appreciate the subleties of magic - and is oblivious to the danger of the man-mountain in the back..
Plan B
Blast the fragger...
Meg leans forward a little so she cannot see any bits of herself (cant see, dont affect..) there's the bits of her nose..that she can cover with her hat brim if this would affect her.. (OOC she would know if she would get caught in the blast - but as she cant see herself, it shouldnt affect her - if it would, she will do something different. I'm not trying to be awkward!)
Give him a 5M stunball - if he is still awake, drop another on him...the truck will drive itself
Cast[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] pool[dice=6][dice=6]
Drain will [dice=6][dice=6][dice=6][dice=6][dice=6] pool[dice=6][dice=6][dice=6][dice=6] vs 1S
Meg will then lean out of the window and shout to Glacier Alls fine! weve got about twenty minutes to go - the truck is on auto - I can use the spirit to slow it down to a third speed and we'll have to jump - or you got any other ideas? [rand=3605058866537247414436177387917848265186283154035537005560382286706]
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Post by Glacier on Apr 26, 2006 14:12:01 GMT -5
Blast the fragger... Meg leans forward a little so she cannot see any bits of herself (cant see, dont affect..) there's the bits of her nose..that she can cover with her hat brim if this would affect her.. (OOC she would know if she would get caught in the blast - but as she cant see herself, it shouldnt affect her - if it would, she will do something different. I'm not trying to be awkward!) Give him a 5M stunball - if he is still awake, drop another on him...the truck will drive itself ((That's not how AreaOfEffect spells work. You just need to see the point of impact. After that EVERYTHING in the AOE will be affected.))
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Post by Deleted on Apr 26, 2006 17:44:40 GMT -5
OOC yup, if you in the AOE you get it...care to reconsider?
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 26, 2006 17:52:41 GMT -5
OK subtle it is .. more influence.... go to sleep - just a deep, deep sleep, she'll wait
Cast [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] + pool[dice=6]
Drain[dice=6][dice=6][dice=6][dice=6][dice=6] + pool[dice=6][dice=6][dice=6][dice=6][dice=6][rand=872165234241591567043895270434530871406034804239604771644860807689]
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Post by Deleted on Apr 27, 2006 19:17:20 GMT -5
[dice=6][dice=6][dice=6][dice=6]
"Aww, cummon little missie...Come lay down with ole Harvey..." A large yawn escapes from the fat man's mouth and he continues to mumble somewhat as, over the next few minutes his eyelids seem to get very heavy, and his head drops to the pillow from where he was supporting it...
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Unfortunately, you were so busy with 'Ole Harvey' you forgot to pay attention to the time or your current location.
Perception tests please...[rand=6915702471496303639346920773476303887824907012460426873759096569805]
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Post by Glacier on Apr 27, 2006 20:10:36 GMT -5
Perception eeeek: [dice=6][dice=6][dice=6][dice=6] ((fyi I do have thermal-vision if that helps me.))[rand=6608291055128227501035144927097775293385545079864519061289328702]
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 28, 2006 8:10:50 GMT -5
Steenkeeng Pig.. I should.. bugger -- the time!
Where where we now ... looking for landmarks - jumpoff should be soon... eek! get a move on..
If the drop-off is coming up/close or just passed it ... Meg will shout a warning to Glacier
then ask the spirit to slow the truck down gently (to 1/3 of its current speed) so we can bale out from a slower truck-
then cast a levitate on herself so she can de-bus safetly... if needs be Meg can collect the launcher from Glacier so it doesnt take anasty jolt...
(Once off the road there are a few things to sort out...
Get out of sight, and sort out exactly where we are. The little spirit that has been so helpful will fade away. Meg will go into a trance to zip off to the facility to do a quick recce to see what obvious things we are up against - but let's concentrate on getting off the truck..!)
(rolls a-coming soonish)
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Post by Deleted on Apr 29, 2006 9:44:58 GMT -5
Glacier:
Off in the distance you see two therma signatures flying parallel to your course and they are moving significantly faster than the truck you are travelling in. You are not sure, but they might be going in the same direction as you...
Meg need some rolls please...
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 29, 2006 20:24:46 GMT -5
Sorry, rolls...
Perception -type to keep the time in mind, and to note our jump-off point Int of 7
[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Spirit to slow the truck to 1/3 of its speed ( Isuppose Meg could try to do it manually but would flip the rig!) Levitate casting[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6]
Drain [dice=6][dice=6][dice=6][dice=6][dice=6] + pool[dice=6][dice=6][dice=6][dice=6][dice=6]
She will open the door slide out and hang on, and shouts to Glacier..
I'll try to float you - Let it work, You'll know if it does - if it dont, jump and roll!
next round another casting on Glacier.. a lot harder at 4 +2 (sustaining one already)+ 1 for every full 100 kilo, need 10 ish?!
cast[dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] + pool[dice=6][dice=6]
drain [dice=6][dice=6][dice=6][dice=6][dice=6] + pool[dice=6][dice=6][dice=6][dice=6]
[rand=1414852169113493910602180308395636486189450852366547239358403805]
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 29, 2006 20:28:15 GMT -5
Meg can float quit easy - no drain No drain for glaciers spell either, but does it have an affect.. one 6 rolled... so Rule of [dice=6]
Glacier should feel light as a feather, as the spell takes effect - if of course he doesnt mind being magicked... It does allow us to de-bus safely.
Once we have floated over the perimeter fence/walls we will be off the 'city' environment and the spirit will twinkle out of existance letting the truck speed up again.
We can then take stock of where we are exactly
What the two heat sigs were - medi-teams?
And what to do next, apart from float around like snowflakes in a breeze... though it is quite fun...[rand=8988543756219640008957333532189082018988679983300116591518468430401]
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Post by Glacier on Apr 29, 2006 23:48:31 GMT -5
((ooc: Meg don't start asking questions about things you IC don't know about. Glacier never mentioned any Heat Sigs, and I never planned to.))
IC: Glacier will hop out of the truck when Meg says to. Expecting to hit the ground, he tucks into a shoulder roll and is very surprised when he floats gently to the ground. Looking quizzically at Meg, "You are doing this?" <huge toothy grin> "Is good to know that Little Meg can do this. Are we here then? Who do I blow up?" Glacier will then open the Great Lady's case and load in his only clip of mini-grenades. "I am ready for so much fun!"
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Post by Deleted on Apr 30, 2006 2:40:14 GMT -5
OOC Yes Meg, you did NOT see the heat signatures...Don't act as if you did know about them...
IC Meg, you have definitely missed the location that would have put you closest to your destination. You are not sure how far away you are or where it is exactly since I don't believe you have a GPS unit on you, as far as I can see. However, coming to ground near the side of the freeway, but far enough away not to get run over, you realize that time is running very short. Perhaps there was a better way you could have done this...You're not sure what it was, but maybe...
Regardless, you realize that the two of you have turned, following the I-9, and were travelling north-west. Somewhere behind you is the complex you are looking for...The time is about 2 hours and 45 minutes past the time of your first call from your contact...
One more set of perception tests please....
[whisper=Glacier]sure was hoping i wouldnt have to use this particular feature....sigh....[/whisper]
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 30, 2006 5:15:19 GMT -5
3 6 sides 5 6 sides 2 6 sides 4 6 sides 3 6 sides 5 6 sides 3 6 sides per
Glacier, we're very close to the limit here - If it takes us over the three hours, I am pulling out. I dont want to go up against a Knight Errant team specially pulled in to oversee security of this place.. lets get to a better position and see what we can see.
So far what can, has gone wrong and weve muddled through, but they are professionals, looking for someone to stick the blame onto. I'm not going to spend the rest of my life in a tank
At the very least we will walk away with the six-Ps ringing in our ears .. Proper Preparation Prevents Piss Poor Preformance but I'm not dissappointed yet!
Look around for landmarks (at night) or a column of smoke
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meg
Shadowrunner
Meg
shp(o~3000;; b~0;; i~0;; u~0;; s~0;; a~0;; )
I have made 255 posts
Location:
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Post by meg on Apr 30, 2006 5:17:30 GMT -5
bizzarre - looks like I lost my brackets!
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Post by Glacier on Apr 30, 2006 13:48:24 GMT -5
Perception: [dice=6][dice=6][dice=6][dice=6] Rule of 6: [dice=6][dice=6] = 11,7,5,2
"I am still with you. I have nothing to do tonight anyway. So far it has been fun." <big grin>[rand=298908533688071350788309326933414748200169857253807205719556092383]
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